Mae Govannen!

I will say this first and last, MOD DB is only used as a hosting site. To see the latest information about DaC please read the first post in this thread:

Total War Centre


In that thread you will find a bug list, some extra information regarding features, a full changelog of work done and work included in the next patch, the most up to date pictures of new units and much, much more.

The current version of DaC is V3.

Divide and Conquer is the biggest Third Age total War submod of all time. After all these years we finally got a release again. It contains tons of new factions, units, scripts, 2d and more! Many might have played it already back in 2009, it has been in developement for over 4 years now, but that was a very uncomplete release by a completely different team. With an almost completely new team Divide and Conquer restarted the work almost 2 years ago and this is the result. Lots of new factions, units, scripts and 2d, all made and tested by experienced Total War modders.

Full Feature List:
  • All these factions AND NO MORE:
  1. Shadow of Mordor
  2. Remnants of Angmar
  3. Shadow of Mirkwood
  4. Easterlings of Rhún
  5. Haradrim Tribes
  6. Ar-Adunaim (replaced Umbar)
  7. Orcs Of The Misty Mountains
  8. Khazad Dum
  9. Kingdom Of Gondor
  10. Principality Of Dol Amroth
  11. Northern Dúnedain
  12. Kingdom Of Rohan
  13. Vale of Dorwinion
  14. Dunlendings
  15. Vale of Anduin
  16. Dominion of Isengard
  17. Kingdom of Dale
  18. Breeland and the Shire
  19. Erebor & Iron Hill Dwarves
  20. Blue Mountains Dwarves
  21. Realm of Imladris
  22. Thranduil's Realm
  23. Grey Havens of Lindon
  24. Galadhrim's Realm
  25. Enedwaith
  26. Variags of Khand
  • Almost 200 new units!
  • 100% new ui, menu and faction symbols
  • A unique campaign map
  • Hundreds of exiting scripted events with unique event pictures and description!

For all the change logs, known bugs and useful information head to our thread at TWC:
Divide and Conquer

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RSS Articles

DaC V3 Changelog

News

MODDER'S NOTE:

Please know that for support with DaC, we recommend using Discord or TWC. We use Mod DB to host the file but we very rarely check on the comments here




mask 1



Divide & Conquer V3 "The Cold North" Changelog


Cair a Alph!

Divide and Conquer Modding Council


Version 2.2 Change-log

Version 2.2 Change-log

News

The announcement of the release of DaC V2.2 with a link to the V2.2 Change-log.

Version 2.1 Change-log

Version 2.1 Change-log

News 22 comments

The announcement of the release of DaC V2.1 with a link to the V2.1 Change-log.

Version 1.2 Change-log

Version 1.2 Change-log

News 6 comments

A Change-log for Divide and Conquer Version 1.2. Also has links to V1 and V1.1.

Players Choice - Mod of the Year 2018

Players Choice - Mod of the Year 2018

Feature 42 comments

The voting period for the Top 100 mods has closed, and it’s now time to announce the winners of the 2018 Mod of the Year Awards, as chosen by you!

RSS Files
Divide & Conquer: V3 - Submods

Divide & Conquer: V3 - Submods

Patch 46 comments

Divide and Conquer Version 3 Submod Installer for: - Total War campaign Please read the installation instructions or watch the installation video.

Divide & Conquer: V3 - The Cold North

Divide & Conquer: V3 - The Cold North

Full Version 365 comments

Divide and Conquer Version 3. Please read the installation instructions or watch the installation video.

DaC Version 2.2

DaC Version 2.2

Patch 61 comments

Do not download this anymore. V3 does not need the old files.

DaC Version 2.1 - Part 1

DaC Version 2.1 - Part 1

Full Version 54 comments

Do not download this anymore. V3 does not need the old files.

DaC Version 2.1 - Part 2

DaC Version 2.1 - Part 2

Full Version 4 comments

Do not download this anymore. V3 does not need the old files.

Comments  (0 - 10 of 8,217)
luka_mijic
luka_mijic

I have an issue with bodyguard units. I changed a bodyguard unit of one faction, following the exact protocol from youtube tutorial and it's working fine in normal mode. Thranduil originaly have elven elite archers, but I changed it to path-finders.

Now, when I play alternative mod where there are no alliances, my bodyguard unit is switched back to elite archers. Why is that? Is that suppose to work that way, did I do something wrong, is ti bugged maybe?

I pray for quick answer and solution, thanks!
The mod is outstanding 11/10 :)

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sadpanda101
sadpanda101

It may be that the Total war mod uses separate files inside the actual mod? I would definitely suggest placing this question on TW Centre as Hummingbird will be able to help you (he does a lot of skin work on units)

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luka_mijic
luka_mijic

Nevermind, solved it! There are two folders: "custom" and "imperial campaign". I just had to access "descr_strat" in custom folder and change it there, as well :).

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centurionmaster
centurionmaster

I have to say I am dissapointed how your mod went from working fine and not able to run any factions, the games starts just fine and I can get into game Menu, but I can t run Any Factions at all.. it loads and the CTD. I have done the install as you guys have said it, I have looked at all possible issues and tried all fixes there are..and still same results when runing Third Age with your submod for it. Third Age works just fine and any other mods for Medival 2 total war Kingdoms. I have Steam Version of the game, has the latest Windows version. : Localdisk:D:Steam/Steamapps/Common/Medival2totalwar/mods/British Isles ( Cause any other ways as I know it doesn t work for mods in general sens, puting mods in with own names except the dlc names, Steam doesn t allow to run and the allow more RAM stuff could be the issue?) I have to say though even if I am sad its not want to work for me, I really love the submod u guys have done though.

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Guest
Guest

Go in your Third_Age_3/ data/ world/ maps/ base folder and delete Map.rwm

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TheEliteDwarf Creator
TheEliteDwarf

Sorry you're experiencing issues. Let me try to help you.

First, do you have more than 4 GB of RAM? If you do, please make sure you apply the LAA patch to your medieval2.exe and kingdoms.exe files. If you don't have a kingdoms.exe file, make a copy of your medieval2.exe file and then rename the copy to "kingdoms.exe".

Second, we strongly recommend that when you install Third Age, that you install it as the "Third_Age_3" folder and to not rename it as a Kingdoms expansion folder (british isles like you did). If you installed the Third_Age_3 folder into the british isles then you installed wrong.

So, what you should do is re-install Third Age 3 and make sure you have a Third_Age_3 folder and then install the latest version of DaC into that folder and then make a shortcut of the BAT file and put it on your desktop. I understand you want to launch from Steam but it's not easier if you just have the shortcut.

Also, if you rename the Third Age 3 folder, then you'll need to edit the TATW.cfg and the BAT file to use the new folder name in those files.

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Gtrlive2002
Gtrlive2002

I have a terrible mistake that I can't solve.

After I download a new version Dac V3 "The Cold North" and then the submods file, my game does not enter! I did it correctly as the video below says, but it doesn't work.

Error: The application was unable to start correctly (0xc0000142). Click OK to close the application.

It's worth mentioning that before I installed DaC, my third age total war and medieval 2 worked perfectly, now I can't open, any more due to the error.

I already deleted the files and uninstalled the game, but the error remains!

If you can help me ...

Thankful.
P.s. Sorry for the bad English.

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Gtrlive2002
Gtrlive2002

I have 16.0 GB (RAM).

In the beginning, I had just used LAA in the "medieval2.exe" file (because I always used it, since TATW accepted it). But then I renamed "medieval2.exe" to "kingdoms.exe" (wondering that was why the error occurred) and left them together in the folder. So I applied the LAA path again, but now to both.

I tried to find ... but all attempts failed. Regardless of the different solutions, none seem to have an effect.

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TheEliteDwarf Creator
TheEliteDwarf

Did you make a copy of medieval2.exe and then rename the copy to kingdoms.exe?

You should have two exe files, one named medieval2.exe and another names kingdoms.exe.

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Gtrlive2002
Gtrlive2002

Yes, I did just that. Today, I uninstalled the game and reinstalled. I had already put medieval2.exe and kingdoms.exe in the folder. So I applied LAA, but it didn't work.

I wonder if this error may be happening due to the virtual store. Because I have not changed anything there, because there is nothing to change (there is nothing inside the folder).

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TheEliteDwarf Creator
TheEliteDwarf

What do you mean by putting the two exe's "in the folder"?

Did you copy them to a folder outside the main Medieval 2 Total War folder? If you did, then move the files back. You should have the medieval2 and kingdoms exe's in the Medieval 2 Total War folder.

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Gtrlive2002
Gtrlive2002

when I was referring to the folder, it was the folder of Medieval 2 Total War.

Both exe files are in the Medieval 2 Total war folder.

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TheEliteDwarf Creator
TheEliteDwarf

Watch the following video and let me know if that works:

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Gtrlive2002
Gtrlive2002

Did not work. The weird thing is that I installed the Reforged mod and it worked perfectly.

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TheEliteDwarf Creator
TheEliteDwarf

I would suggest you re-install Medieval 2 to clear your folder structure entirely as there could be some file somewhere that's messing your DaC installation up but it would be a needle in the haystack scenario if we tried looking for it.

That said, if you have other mods installed, you can either copy or cut their mod folders out of your mods folder to another location that way when you reinstall Medieval 2, you can just copy/cut those mods back that way you don't have to re-install them. However, don't do this for DaC. Let your DaC folder get wiped away so that you can re-install it from scratch after re-installing Medieval 2.

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Gtrlive2002
Gtrlive2002

Before installing Dac, I had only Reforged. When deciding to install DaC, I deleted the Reforged folder and installed it. But then the mistake happened ... blah ... blah ...

I have no mod installed besides the reforged one I installed to test ... But I will uninstall and reinstall Medieval 2.

Thanks again!

And I'll be right back with new answers or questions lol!

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TheEliteDwarf Creator
TheEliteDwarf

Do you have more than 4 GB or RAM?

Did you apply the LAA patch to your medieval2.exe and kingdoms.exe files?

Have you tried to look up that error message on Google?

Reply Good karma+1 vote
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Highest Rated (32 agree) 10/10

This mod has completely changed my outlook on Medieval 2 total war. The map, units, music and factions are all amazing. I think if J.R.R Tolkien liked PC video games, this would be his all time favorite!

Awesome job!

Jan 6 2014 by Sgt.Price

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