Diablo 2 - Patch 3.8 Final - Update 5

Minor balances changes and UI change

PATCH NOTES:

See PDF for all Details - Diabloiienriched.co.za

Patch Features (Note: Not all changes are noted here as the amount of changes are in the 100`s)

Please note that changes made are not to change the core game and game play, it is only meant to improve game play experience for more fun and longevity


Join our Discord: Discord.gg

The amount of changes made are too many to mention here, see the PDF included in the download file, the website will also be updated over time with as much information as possible :)


Have fun and enjoy Diablo II Enriched Mode :)


Peace

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Hi all,


Thanks very much for the support and feedback, if you have any further comments, requests, feedback please leave it here and I will see what is viable to add :)

Alot of small changes have been made in order to smooth out gameplay and progress, some minor tweaks and balances have been done based on personal testing and community feedback, no product is ever perfect in the start but to keep working at it is always good.

Each class is being reviewed for some balance changes and I must say so far I am excited for the changes to each class, it is going to be good :)

Some brief notes on what is coming in V3.5

Color coding of certain stats on items to help make them easily recognizable,

RED - Combat stats - Used by Attack Speed, Faster Cast, Crushing Blow, Deadly Strike etc

PURPLE - Defensive stats - Used by Life regeneration, damage reductions, all resists etc

GREEN - Utility stats - Used by Movement Speed, Faster hit recovery, All Skills


And lots more other changes that you might not even notice :)

Looking forward to hearing from everyone, we apologize for the current imbalances that you might experience, we are aware that the Baal Tentacles spawn too many adds which has now been addressed :)


Peace n Love all

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Post comment Comments  (0 - 10 of 305)
Guest
Guest - - 689,486 comments

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Guest
Guest - - 689,486 comments

Hello!

Great mod. Really enjoying it myself. However, I've noticed I can't teleport past walls or blank spaces anymore. Is this a design choice or a bug of sorts that I'm experiencing?

Anyway, thanks for putting all of the time into this. It keeps the game fresh.

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Ascended1962 Creator
Ascended1962 - - 474 comments

Hi there,

The teleport is a design decision yes.

I would recommend Downloading Voidstone 4.+ as this is the remake of 3.8 with a total rework of everything and 4.0+ will be supported and still updated going forward.

You can join the discord for more info and help

Peace

Reply Good karma+1 vote
Guest
Guest - - 689,486 comments

Discord invite isnt valid anymore.

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Ascended1962 Creator
Ascended1962 - - 474 comments

Apologies for late reply

This one is valid 24 hours Discord.gg

But please look at voidstone 4.0 as this is the reworked and updated mod to 3.8.

Thanks

Reply Good karma+1 vote
Riskything
Riskything - - 9 comments

.

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Wachis
Wachis - - 1 comments

Hi guys, I'm new in this mod and I love it =D but I have one question: I'm playing with a Summoner Druid but I canĀ“t summon at the same time spirit wolf and dire wolf like in the video =(
Do I need something special for this?
Thanks =)

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Wergos
Wergos - - 5 comments

Yea it look they remove this posibility for balance. In version 3.8 update 2 you can summon all. I want summon at least 1 wolfs and bears or all.

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Guest
Guest - - 689,486 comments

I am running 1.13c and a lot of the cube recipes don't seem to work. Using D2SE as well with plugy. Lvl 24 Sorc and as example, I tried the "3x magic jewel makes 1 rare jewel" and it doesn't work.

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Ascended1962 Creator
Ascended1962 - - 474 comments

Hi there, sorry the recipes have been updated and changed since, all the info is in our discord, apologies for that.

Discord.gg

Just aks here i will point you in the right direction

Peace

Reply Good karma+1 vote
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