Diablo 2 - Patch 3.8 Final - Update 5
Minor balances changes and UI change
See PDF for all Details - Diabloiienriched.co.za
Patch Features (Note: Not all changes are noted here as the amount of changes are in the 100`s)
Please note that changes made are not to change the core game and game play, it is only meant to improve game play experience for more fun and longevity
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The amount of changes made are too many to mention here, see the PDF included in the download file, the website will also be updated over time with as much information as possible :)
Have fun and enjoy Diablo II Enriched Mode :)
Thanks very much for the support and feedback, if you have any further comments, requests, feedback please leave it here and I will see what is viable to add :)
Alot of small changes have been made in order to smooth out gameplay and progress, some minor tweaks and balances have been done based on personal testing and community feedback, no product is ever perfect in the start but to keep working at it is always good.
Each class is being reviewed for some balance changes and I must say so far I am excited for the changes to each class, it is going to be good :)
Some brief notes on what is coming in V3.5
Color coding of certain stats on items to help make them easily recognizable,
RED - Combat stats - Used by Attack Speed, Faster Cast, Crushing Blow, Deadly Strike etc
PURPLE - Defensive stats - Used by Life regeneration, damage reductions, all resists etc
GREEN - Utility stats - Used by Movement Speed, Faster hit recovery, All Skills
And lots more other changes that you might not even notice :)
Looking forward to hearing from everyone, we apologize for the current imbalances that you might experience, we are aware that the Baal Tentacles spawn too many adds which has now been addressed :)
Peace n Love all
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