Diablo 2 - Patch 3.8 Final - Update 5 Minor balances changes and UI change Patch Features: 1200+ New Uniques, now over 1600 total Uniques ingame 120+ New Runewords (See PDF), now over 200 Runewords New Sets: - 2x New End Game Set for Each Class and Mercenaries - 1x New Mid Tier Set for Each - New low/mid/high level general sets - New Ring & Weapon Sets - Hundreds of New Dungeon Variations New Cube Recipes: -Gems can be downgraded EG, Perfect to Flawless, Flawless to Flawed etc -RUNES can be downgraded EG, BER to SUR, SUR to LO etc -Weapon and Armor upgrade Recipes New Armor and Weapon Tiers: -Vanilla had 3 Tier Weapons and Armor, a new tier has been added (Tier 4) EG, Quilted Armor (Tier 1), Ghost Armor (Tier 2), Dusk Shroud (Tier 3), NEW* Arcanic Shroud (Tier 4) - Modified Mercenaries - Increased drop rates for Unique/Set/Runes etc - Increased Monster difficulties across all modes with new Super Uniques - Re-balanced and Reworked all Skills for end game viability

Description

Hi all, This is just the weekly update with some minor balance changes and fixes. As mentioned before, the amount of changes in the original 3.8 was just way beyond documents scope, it would takes months. However I will give minor balance changes going forward on 3.8 base Fixes Item graphics that did not display due to missing files Monsters All monster poison damage durations increased in order to reduce the amount of damage poison does per second, the amount of damage remains the same, but a longer duration reduces the amount of damage per second, so poison will be less bursty but will still eat into health and combat health regens. Some monster damages have been normalized to reduce burst damages so the mod can be hardcore viable Items Legendary item pool has been changed and reduced, all useless rolls have been removed, bows will no longer spawn with spear stats and visa versa, this was done to streamline possibilities. Peace

Preview
PATCH 3.8 (Void Dungeons) - Update 1
Post comment Comments
Ascended1962 Author
Ascended1962 - - 474 comments

Hi all,

UPDATE 1 for Patch 3.8

See Description for update notes, also if you join discord, there is a Diablo II installer, Patch for 1.13, full database of items & recipes available and you can ask questions there, feel free to join our discord: Discord.gg

Peace

Reply Good karma+3 votes
chungunby
chungunby - - 5 comments

i do get a error message after double clicking mod in D2SE:
"the selected mod demands to use a Custom modDll1 but this does not exist or could not get loaded. Please check the modfolder for a proper installed modDll1 Or correct the settings inside D2SE_SETUP.ini to not use ModDll1"

Reply Good karma Bad karma+1 vote
andsimo
andsimo - - 111 comments

Most likely it is ASLR. Simply restart your PC and start mod again.

Reply Good karma Bad karma+1 vote
chungunby
chungunby - - 5 comments

I have tried but it's failed

Reply Good karma Bad karma+1 vote
Ascended1962 Author
Ascended1962 - - 474 comments

Hey Chung,

Let me know if you still have the issue, or join discord for chat help

Peace

Reply Good karma+1 vote
chungunby
chungunby - - 5 comments

I tried restarting the computer but still got that error

Reply Good karma Bad karma+1 vote
Guest
Guest - - 687,512 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: