Diablo 2 - Patch 3.8 Final - Update 5 Minor balances changes and UI change Patch Features: 1200+ New Uniques, now over 1600 total Uniques ingame 120+ New Runewords (See PDF), now over 200 Runewords New Sets: - 2x New End Game Set for Each Class and Mercenaries - 1x New Mid Tier Set for Each - New low/mid/high level general sets - New Ring & Weapon Sets - Hundreds of New Dungeon Variations New Cube Recipes: -Gems can be downgraded EG, Perfect to Flawless, Flawless to Flawed etc -RUNES can be downgraded EG, BER to SUR, SUR to LO etc -Weapon and Armor upgrade Recipes New Armor and Weapon Tiers: -Vanilla had 3 Tier Weapons and Armor, a new tier has been added (Tier 4) EG, Quilted Armor (Tier 1), Ghost Armor (Tier 2), Dusk Shroud (Tier 3), NEW* Arcanic Shroud (Tier 4) - Modified Mercenaries - Increased drop rates for Unique/Set/Runes etc - Increased Monster difficulties across all modes with new Super Uniques - Re-balanced and Reworked all Skills for end game viability

Post news Report RSS Diablo 2 Patch 3.5

Patch 3.5 Updates coming soon... Many great balance changes and skill improved have been done...

Posted by on

Hi all,


Thanks very much for the support and feedback, if you have any further comments, requests, feedback please leave it here and I will see what is viable to add :)

Alot of small changes have been made in order to smooth out gameplay and progress, some minor tweaks and balances have been done based on personal testing and community feedback, no product is ever perfect in the start but to keep working at it is always good.

Each class is being reviewed for some balance changes and I must say so far I am excited for the changes to each class, it is going to be good :)

Some brief notes on what is coming in V3.5

Color coding of certain stats on items to help make them easily recognizable,

RED - Combat stats - Used by Attack Speed, Faster Cast, Crushing Blow, Deadly Strike etc

PURPLE - Defensive stats - Used by Life regeneration, damage reductions, all resists etc

GREEN - Utility stats - Used by Movement Speed, Faster hit recovery, All Skills


And lots more other changes that you might not even notice :)

Looking forward to hearing from everyone, we apologize for the current imbalances that you might experience, we are aware that the Baal Tentacles spawn too many adds which has now been addressed :)


Peace n Love all

Comments
zlatin
zlatin

Hello I want to ask about few runewods: Bloodmancer`s Curser - necromancer wand only? What does it mean cuz all wands are for all classes and i tried it to wand and the runeword doesnt show up. Same as Static Shifters Phaser it said sorceress wand .. what doest it mean orb or not?

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Ascended1962 Author
Ascended1962

Hi Zlatin,

Apologies, the Bloodmancer is for Staff class weapon, so if it says staff it should work and for the Static Shifter is for Wand class weapon so if it says Wand it should work.

Hope that makes sense!

Peace

PS: Bloodmancer is for Necromancer and Static Shifter for Sorceress, just the skills lean towards either the one or the other :)

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Guest
Guest

I would like to see the enemies with the name in green letters, with more elemental resistance and more life, but with a better percentage of falling runes.That the Tomes of the City Portal have a much higher limit please

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Ascended1962 Author
Ascended1962

Hi there,

Sorry for the late reply?

Which enemies with green names :)

If you can give me some more specific detail i can look at it :)

Peace

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nosirrahecurb1
nosirrahecurb1

Barbarian + to all resistance skill is broken.

I added a point at level 30 and nothing happens, resistances are unchanged.

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Guest
Guest

How do I get the mod to run? I extracted the files using winzip to my diablo 2 folder but every time I load the game it just played the regular version. Can anyone help me as to what I need to do?

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Ascended1962 Author
Ascended1962

Hi there,

Sorry, did not see this comment, if you still want to install and are having issues, please feel free to join our discord for help.

Peace

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Guest
Guest

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