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Information in from README.txt:

Half-Life: HardcoREALisM
Single Player Conversion Modification
Version: 1.3 (9 December 2011)

Date working: 13 november 2011 - 9 december 2011

=======================================================================
Thank you for Downloading Half-Life: HardcoREALisM.

It is small conversion modification for HL. Here it has not been
changed Source Code (clients.dll, hl.dll) so it should be efficient
for any versions (WON, Steam - it is checked up, but stability I do
not guarantee). To these mod configurations, HUD, some sounds are
changed only. And these that change. They give - new level of
difficult: HardcoREALisM.
========================================================================

TABLE OF CONTENTS

I. SYSTEM REQUIREMENTS
II. HALF-LIFE: HardcoREALism INFORMATION
III. HALF-LIFE: HardcoREALisM DESCRIPTION
IV. CHANGE (09 december 2011)
V. CREDITS


I. SYSTEM REQUIREMENTS
=======================

Minimum System:
Pentium 133mhz, 24MB RAM
SVGA, high-color (16-bit)
2x CD-ROM drive
200 MB HD space
Win-compatible soundcard
Mouse, keyboard
Half-Life WON version - installed

Recommended System:
Pentium 166+, 32+ MB RAM
3D accelerator card (Open GL or Direct 3D)
Half-Life Steam version - installed


II. HALF-LIFE: HardcoREALisM INFORMATION
=======================

New Voices: NO!!!
New Textures: Only HUD, Main Menu.
New Models: NO!!!
New Weapons: NO!!!
NEw Sounds: Only UI, Main Menu.
New CD Tracks: NO!!!

Size: 22 MB
Support Multiplayer: No

=======================


III. HALF-LIFE: HardcoREALisM DESCRIPTION
=======================================================================

Welcome in HardcoREALisM.

I have not changed a plot, a soundtrack, have not added
the new monster and the weapon. I only have slightly
changed difficult. Why slightly? Because, I at all
have not changed Source Code game.

In the end of 1998 release Half-Life. Also there were at
it three difficult. Some after thirds of difficult, have
told: will suffice. And others continued to search to
themselves for a head of a problem of difficult. Here I
such person searching for a problem of difficult since
2006, and to this day at leisure. And I have found balance
of difficult in Half-Life.

PS. It was originally developed on Half-Life 2.
For the present it is not excellent.

=======================================================================


IV. CHANGE
=======================================================================

09 december 2011 in version 1.3:

+ System:
- Works on the resolusion: 320x240 and above;
- Supports version: WON and STEAM;
- Add High Definition Pack(Gearbox) version: (hcrm-HDP_gearbox.zip)
- Add patch STEAM: (hcrm_steam_fix.zip)
- Remove functions in game control: pause, swim (up, down),
last weapon used, previous weapon, next weapon and all
multiplayer commands;
- Brightness, gamma: darkness in default;

+ HUD:
- Remove icon: first-aid, battery;
- Remove numbers: ammo, health, suit;
- Remove: flashlight indicator;
- Remove completely: divider;
- Remove: crosshairs;
- Change icon: health, suit;
- Change indicator: suit;
- Change: weapon select menu;

+ Game Play:
- New function: "Real Head Shot" - function works on people
(even the protagonist), and some monsters;
- Speed movement of the protagonist: it is balanced;
- Difficult: balance;

+ Standard animation of models:
- High speed;
- Add events;

=======================================================================


V. CREDITS
=======================

Idea, Author:
Qwerter Gres

Special Thanks To:
VALVE
SIERRA
GEARBOX
hl-info.ru
developer.valvesoftware.com

=============================

HardcoREALisM (C) 2011 QwerterGres, All rights reserved.

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