Kind of a mash up of an FPS/platformer/rail shooter. 16 levels, relatively short but could be challenging. A few small sections where music, shapes, textures, and colors are used to try and convey something that enhances the atmosphere.

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Run and Drum v3

Run and Drum v3

Full Version 2 comments

Changed config file to enable crosshair by default

Run and Drum v2

Run and Drum v2

Full Version

Included config files to enable raw mouse input by default to fix some problems.

RunAndDrum

RunAndDrum

Full Version

Full release of the mod. Please let me know if you have any problems with it and what you thought if you play it.

Comments
doitall
doitall - - 478 comments

Here is a complete playthrough of this mod, feel free to use the footage for whatever!

NOTE: This is a complete hidden gem of a mod, a must download for anyone looking for something original to play 👍

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mister.overdrive Creator
mister.overdrive - - 3 comments

Awesome! I appreciate the stellar review and recommendation. I'm glad you enjoyed it enough to keep playing even when it got a little more difficult.

There actually wasn't a ton of real coding for this, I just had to tweak the weapon so you have unlimited ammo and no random bullet spread. Most of it was done in the map editors Hammer and JACK to set up the breakables and obstacles.

The draw distance glitch in the last levels wasn't intentional and I thought about shortening it to fix that, but I actually kind of liked the effect and it didn't last too long so it didn't interfere with anything.

Reply Good karma+1 vote
doitall
doitall - - 478 comments

I tried playing this, but the mouse wouldnt work? It would look up, but I had to use the keyboard directional buttons to look left and right. I tried resetting the controls (both keyboard and mouse) but I couldnt get it to work. Any idea why this might be happening?

I really want to play this mod, it seems really interesting! If you have a solution, I'll be recording gameplay ASAP!

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mister.overdrive Creator
mister.overdrive - - 3 comments

Try enabling raw mouse input under the mouse options and let me know if that fixes it.

Reply Good karma+1 vote
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