Dei Agminum (Armies of God) is an ambitious mod project aimed at becoming the premiere Medieval II Total War Crusades mod. Its origins can be traced back to the Broken Crescent Submod "Jersualem Rising". It will use the Crusades campaign from Kingdoms as a base but will in time morph into its own distinct entity. For now I will concentrate on revamping the Crusades campaign through this mod. This will include renaming existing units, settlements and factions with their historical names, introducing historically accurate buildings and new units and completely remaking unit art/UI (models, textures, banners, screens and etc.) and introducing other assets. For now these are the mod's main priorities.

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Add media Report RSS New Building Concepts for V3 (view original)
New Building Concepts for V3
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SparrowHawk15
SparrowHawk15 - - 29 comments

Nice. Keep it up pls!

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0TheLastTemplar0 Author
0TheLastTemplar0 - - 371 comments

Thank you!

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khalid.alaamar
khalid.alaamar - - 10 comments

Excellent-you may refer to Umayyad-Fatimid architectural modules .

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0TheLastTemplar0 Author
0TheLastTemplar0 - - 371 comments

Yes, that would be very helpful....especially if they are isometric models, it will help the AI I'm with draw the building more accurately in the angle/view most appropriate for the game. Do you have any links to models I can look at online?

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Elendil03
Elendil03 - - 42 comments

Nice!

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Description

New V3 building concepts: al-Azhar Mosque, Citadel of Saladin and Dome of the Rock. For V3 we were exploring giving each faction's capital city 1-2 unique buildings that cannot be razed.

Fun Fact:

We are evaluating AI technology that will allow us to create these types of 2D images that are closer to the building style in the original game. We made this design decision to keep all 2D art in one consistent style.