Post article RSS Articles

This project is made by one person

you can support me on: Patreon.com


Dead Zone: Hope Lost - Features


(Monster models and animations are used in accordance with Creative Commons BY-NC-SA)

  • - A dense horror atmosphere unlike anything else seen in Starcraft 2 thanks to a large amout of custom assets, enviromental systems and intricate sound design.
  • - This is not a game about exterminating zombie hordes. The main character can deal with 1, up 2 opponents in a direct combat. The longer you fight monsters, the more unpredictable their behavior becomes. With more numbers, it is better to run away.

DZ

  • - A great world made up of huge locations.
  • - No linearity of the plot, 3 independent main themes, it's up to you which story will become the main theme.
  • - 5 different endings. (1 ending for each theme +2 alternatives.)
  • - An epic tale of survival and hope in a destroyed world.

  • - Plot divided into 25 chapters.
  • - Fully voiced characters.
  • - Interesting save system. You have to scrape your name on special walls.
  • - Own home, the history of which is in itself a mystery to be solved.

  • - Frightening sound and ambient effects.
  • - A lot of emphasis on stealth. Fight when you have no choice. Avoid clashes with large infested groups.
  • - Tons of Custom Assets.

  • - Over 200 types of items, about 10 weapons, each with the possibility of over 30 modifications.
  • - Unique items.
  • - Different types of ammunition for firearms. The possibility of making homemade rounds.
  • - The monsters here do not see well in the dark. So... walk in the dark, move unnoticed. Just be careful. Don't hit something with your foot. Because you can awake sleeping monsters...
  • - Day and night system.

  • - Weather system, storms, rains, sandstorms, sunny mornings and poisonous fogs.
  • - Bad weather and poisonous fogs can be sometimes more dangerous than monsters. Take care of your gasmask when you are outside...
  • - A-life system. Monsters get tired, they hunt during the night, react to noise, travel between locations.
  • - Unusual, original features of monsters and their design.
  • - Discover the dark history of the underground bunker called Article 21. Clean it of debris. Take care of its power supply and ventilation systems. It is your home.

DZHL - Update 28/02/2018

DZHL - Update 28/02/2018

News

Dead Zone - Hope Lost - Update 28/02/2018 - Banks and Alife - Radiation - Locations

Add file RSS Files
Arcade Links to play DZHL Demo

Arcade Links to play DZHL Demo

Demo 1 comment

A dense horror atmosphere unlike anything else seen in Starcraft 2 thanks to a large amout of custom assets, enviromental systems and intricate sound...

Comments
JackGrimm99
JackGrimm99

Very interesting mod!
I wanna ask you some questions:
-Will be possible to drive some vehicles?
-Can we fight human enemies, as well as the monster enemies?
-We just fight zombies or we can also fight another type of monsters like mutants?

Reply Good karma Bad karma+1 vote
NightmareDoors Creator
NightmareDoors

1. Driving vehicles is pointless from the gameplay's point of view. In the game you have to try to be quiet as much as possible and the car's engine is not the quietest thing in this case. Anyways I was never a fan of vehicles in post-apocalyptic games ... it spoils the atmosphere of danger imo.
However, you can wait a night in a tank or van when the need arises. Very often it will be difficult to leave the bunker in the morning and return home before the night.

2. There will not be many humans in the game. Single cases, but also important for the plot and our choices/decisions. I want this world to be so devastated that the world in Fallout games is like a New Zealand compared to that shown in DZ.

3.The monsters in this game are still alive people who are slowly consumed by the intelligent parasites, which also control their body movements. There will also be mutated versions.

Reply Good karma+1 vote
Ahrimansiah
Ahrimansiah

looks very nice!
are we going to get high tech gear and guns in this game or only this survival gear?
to be honest i would much prefer to see advancing tech gear system where toward end game ur a ghost with high tech gear facing dangerous enemies.

either way amazing quality! you have done beyond impressive!

Reply Good karma Bad karma+2 votes
NightmareDoors Creator
NightmareDoors

On being a ghost, - honestly, the story has nothing to do with SC2. It's a separate universe. I know that some elements are similar (like spectre mask, wrecked Banshee), but with great probability those will be replaced with custom assets and design in near future.

And yes, there will be various sc-fi gadgets. The bulk of such things, however, will need batteries and energy reserves. Some you have to repair first. Your bunker has its own generator so it can be used as a charger :)

The game also has blueprints that let you create new gadgets and weapons (like own assault rifle) that can combine different properties. This is why metal and electronics scraps are collected. :)

Thanks! :)

Reply Good karma+3 votes
Ahrimansiah
Ahrimansiah

well i didnt mean exactly ghosts, but u got the point, high tech outfits and guns, heat visions, sentry and this kind of stuffs!
thanks for respond and great job once again ^^

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
StarCraft II: Legacy of the Void
Creator
Contact
Send Message
Homepage
Discordapp.com
Release date
Mod watch
Follow
Share
Style
Genre
Role Playing
Theme
Survival
Players
Single Player
Embed Buttons
Link to ☣ Dead Zone - Hope Lost by selecting a button and using the embed code provided more...
☣ Dead Zone - Hope Lost
Statistics
Last Update
Watchers
61 members
Files
1
Articles
2
Got it!

We have recently updated our privacy policy and terms of use in-line with GDPR requirements. More Info?