Dark Interval is a restoration/revision mod that lets you play Half-Life 2 as it could have been. Using Valve's early concepts, we're creating new maps, models, textures, and custom dialogue. The mod is released in episodes, the most recent being Dark Interval: Part I - an intro chapter to the bigger story.
Consulcast
You won't be remaking the one from the beta?
By saying "beta" you mean concept art from Raising the Bar, page 169, aren't you.
If you don't remember chapter 1 well enough, the round consulcast with several monitors is right before this part of consulcast map and "compound eye" design is on Terminal plaza. And they are not going anywhere.
Original or uncorrected proof?
That's nice work there, please keep it up :)