This modification is thought to be a replacement package of some units themed after the Lord of the Rings setting.
What it does is simple. After finally grasping how .GR2 files work I managed to export a fully animated model into a Stronghold Game. My first thought was a concept that would replace most units to something everyone would probably enjoy. It was Lord of the Rings...
As a result of tweaking much stuff, this mod will probably be only sceneric balanced. It uses it's own Stronghold Legends.csv which edits a lot of stats of the units.
DarthKiller454
Many Thanks to the great Modding Community aswell as those who provided the tools I used for successfully exporting .GR2 files into Stronghold Legends
So, if actually anyone watched this modification or wondered why there was no progress, here is a little Q&A Post:
Well I always was there but due to lack of interest, time and being busy with school, I halted the development for some time, hoping I could tease some of you with what I call an alpha-release of what could be.
Since I took some time off, I even here and there worked on some units. I finished some equipment like gondorian Shields. Furthermore, I added the Fountain or Tower Guards to replace the Pikemen. Next, I decided that I use the Royal Guard as Knights, who I (with shields) also completed. Then I thought about the concept of the Heroes again and decided about those as following:
Rest is open.
Their Stats WILL be changed, Right now the Knight aswell as the Swordsmen have been reduced noticeably in stats but also everything else is kind of newly balanced, the Pikemen as Towerguards are considered as the new Elite Troop but they have a new price of course. I'd really like to offer a new experience to the whole game. Archers gain additional Armour and are more endurable but will cost much more to consider lowering of Archer spamming. Macemen are sort of free as their maces aswell as leather armour will be granted free to trade and will cost less money to encourage evil players more to use these units. Men-At-Arms will be considered faster and cheaper but less endurable, their lances will be free aswell!
I also started to experience with changing Buildings, but results were a bit too grave :D
See the screenshot section for everything new!
And also, ask anything your heart desires! I shall also tutor those, who are willing to learn!
I'm in search of sources for sounds and art to replace ui and units sound
This is the latest build I made for this game. Scrapped all latest files together New in this version: Pikemen as Tower-Guards Arthur as Theoden Bedevere...
This version consists of everything I have finished so far incase it gets lost or anything else happens like I forgot about the modification. Read Description...
Includes two Uruk units. Read the Readme and understand the bugs it has.
How did you export models? What tools did you use?
I even make some changes, but I do not know how to create models, just textures
Hello, I'm a big fan of your work at Stronghold Legends. Do you know, or could you do any of these three models? Thanks in advance.
Late Roman Army
Weaponsandwarfare.files.wordpress.com
This comment is currently awaiting admin approval, join now to view.
There aren't going to be specifically factions. It's simply replacing stuff from existant factions
How's the progress so far,Been a long while
Is there going to be complete roster of any faction?
This comment is currently awaiting admin approval, join now to view.
@titanbass1 Simply open the archive and insert the files into the main Stronghold Legends Folder
@Guest It will take some time. I actually made all that progress to present much at one stage so atleast you know it's there
This comment is currently awaiting admin approval, join now to view.