ModDB mirror for my various Star Ruler 2 mods. This is for people who do not have the Steam version of the game.
Hey there! Before we start, here's a little context:
I've made no secret of it in the past - releasing updates to ModDB is something I do sparingly, and only after I'm reasonably confident that there won't be any more hotfixes or minor tweaks for a given version of a mod. This can lead to delays as large as a month, with some versions of the mod never appearing anywhere except the Steam Workshop.
Worse, with each patch I have to pay attention to whether any files were deleted or renamed, to determine if I can do an incremental update or require players to redownload the entire mod. This also complicates things for them, because they have to think about whether they need to delete their previous installation or just extract the patch on top of it.
However, it occurred to me that I already have an equivalent of the Workshop, I just don't have a way of intuitively presenting it to people who might not even know what GitHub is, much less how to download mods from it.
- Not the prettiest of applications right now, but it gets the job done.
Cue the SR2 Mod Manager. Inspired by similar (and simultaneously more and less sophisticated - mostly "more") programs I've seen in the past, it's designed to take a Git repository - any Git repository it can see - and extract the contents of an arbitrarily selected branch into the user's mod directory with relative ease.
At this time, only Rising Stars and a number of Darloth's mods are known to be fully compatible with SR2MM, with no other known Git repositories containing downloadable SR2 mods. Furthermore, the manager itself is in an infantile stage, lacking even the most basic GUI and a number of useful functions (perhaps the most glaring issue is that it downloads the whole repository every time it updates). Regardless, it's functional enough even in this crippled state, which is why I am proud to announce that version 0.1.0 will be released sometime within the next 30 minutes.
I expect to make some updates to it as time passes, especially since we've just started studying GUI code at my college this semester. The GUI's probably at the top of my list, as it'll enable a few other nice bits of functionality throughout the program.
A small, cross-platform tool capable of installing Star Ruler 2 mods from Git repositories such as the ones hosted by GitHub or Bitbucket.
A small, cross-platform tool capable of installing Star Ruler 2 mods uploaded to online Git repositories, such as the ones hosted by GitHub or Bitbucket...
Cumulative update containing several new skins and a few tweaks and fixes for The Firstborn 2.2. Requires a functioning installation of The Firstborn...
Cumulative update containing several new skins and a few texture tweaks for The Firstborn 2.1. Includes patch 2.1a.
Metadata update for The Firstborn 2.1 that fixes an issue with the Stargate hull's textures. INCLUDED IN 2.2+ - DOWNLOAD PRESERVED SOLELY FOR LEGACY PURPOSES...
Adds a new option under Options/Game to automatically connect to the game's IRC using the ingame client.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Hey I would like to install this mod on my new install of Star Ruler 2 but can't figure out which file to download. All files say I must have a previous version of the mod installed first. Is there a single file to download to use this mod?
Sorry for the late reply, I've been neglecting these somewhat.
Anyway, a lot of the initial downloads are in the 'Addons' section - the various 'Patch' files are applied on top of those.
I'm mostly doing incremental updates because it's more convenient for existing users to download and install a patch instead of redownloading the whole shipset from scratch, especially when they're comparably large files. (It's also slightly easier on my connection, and I'm a bit too lazy to put up both options. :o)
Oh hey there long time no see
where is the TEC Shipset?
Ugh, sorry about that. I've been neglecting this a bit lately. :/
I'll try to get back into uploading the mods, but in the meantime you can go to the GitHub repository and get any mods you want from there: Github.com
Jraenar, TEC, KEC, Terran, Protoss and Khalai Unity are now up and awaiting authorization.
Hopefully I'll remember to put up the remaining Stargate shipsets, the Multiple Theme Enabler and the Hex Limit Reverter tomorrow, but I'm done for now. :P
'Tomorrow'... more like 'the day after the day after tomorrow', don't you think?
On another note, it looks like I don't have to wait for authorization on my uploads anymore. Curious.