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Cosa Nostra is a modern day urban mob/mafia warfare game, highlighting the Russian and Italian groups of organized crime. Using their cutting-edge weapons, they fight for principle, respect, and domination. CN was originally founded by two brothers, Omikron and Adrai`, who were captivated by the idea of a modern day mob warfare stylistic mod, with multiple game modes such as:
DeathMatch - Free for all, no rules, gun down everything that moves
Team DeathMatch - Classic two team deathmatch.
Don War - Protect your Don while sending out soldiers to kill the enemy's.
Domination - Protect your familys territory while taking controll of your enemys. Holding all territorys wins you a round.
Capture the Stash - Steal the enemy's stash and bring it back home, then split the cash with your family.
With an arsenal of over 20 weapons, CN truly emulates organized crime pitted against organized crime.
Cosa Nostra is still being worked on, just haven't had media releases due to recent inactivity of our team. CN is in working beta form on the coding side, but without any real content, currently just in need of replacements in order to ship a beta out to the public.
Our level designer has gone MIA, and production has basicly halted in our mapping department. CN is currently in search of talented mappers.
Our modeler has been too caught up in daily life and isn't around much anymore, so CN is also looking for talented artists to take interest in working on CN.
Check out the jobs section to apply if you're interested.
Have a few short updates, I would like to welcome an addition to our team, CraftyVisage. He will be the one doing all over our lovely model texturing...
Well, college has me busy. I finally got around to looking at my old source code and as it turns out, one of the HL2 updates completely shattered the...
Yes we did fall inactive for almost a month... We apologize to everyone, but most have been caught up in life issues, and the urge to switch projects...
We've selected a few new skilled members to join up our development team. Progress has been slower since classes have resumed for most, or work is...
We have a new family member among us.. Dean.. he will be in our art department, *maps mostly, models perhaps?* Expect some media releases and more information very soon :)
Wow, Cosa Nostra!
I think I'll play the "italiano mafioso" :D
Glad to hear your agreeance!
I always thought it was funny how rappers "rap" about being in a gang and shooting people. And yet the #1 rule of the Cosa Nostra is "keep family business inside the familly". So much for that!
What the hell part of Mafia would insinuate that lameass gang war ****? Mafia man, it's all about the family.
NOCTVRNVS, oh god no, never. Suits are the way to go.
Please, please, PLEASE do not put wiggerishness in this mod.
looking much better right now, but i still think it looks a bit hasty done this mod, you got a thompson, a colt 1911 and a uzi in the sime mod, no time period, and so on
but the new models looks great, no doubt
undertone, currently we don't even have a formal skinner. That's part of our problem. If you scroll down a bit, it says in the "Help Wanted" section, Weapon Skinner Required, and in big red letters, "Unfulfilled". Hehe :p
definatly get a new skinner asap, looks like a good idea to me. a new HUD should also spark some interest.
very true, been working on a few things model wise, had to redo some animations.... and some skins.. wasn't happy with them :>! expect something soon, including updated sceenshots of cn_industry