Crimewarsworkshop.intmain.xyz:57501 <-- 4 seat buggy dev. so its not just parented seated for your vehicle. It seems so far uneasy to add this to source without going through alot of crashing.
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use hl2mp, css, base sdk and hl2 for npc and hl2mp(not respawn, but work), for fgd files , tf.fdg for flag DESCRIPTION CrimeWars a Source SDK Mod, based on Source SDK Base 2013, Team Based play with general concept of 4 Teams, The Cops, The Criminals, The Corpationists, and the Aliens. While the Good and Bad are battling the Evil is starting to grow zombies and the unknown is getting ready to invade with the own version of zombies and bio weapons. From Junk Yard Combat Vehicles to Military Style Combat vehicles the streets are being overrun by chaos. Currently Impleamented
3 Teams Enabled on gamemode 6 or greater
its own being... that I image,. I create... just the physics and maps and stuff... I should worry about it later... first I need to readd the guns.. sounds.. vehicles cars and more.. like fixing the NPC teams mode gamemode code... this isn't some gmod gamemode with lag and idiot slow code. I don't know why PB keeps giving up... I went offline for a month.. I knew the internet would come back sooner than I expected.. but I did code like a junkie monkey.. hoping to get a release out as soon as I uninterneted. So I will delete some stuff and pack a release within the week.. its takes about 2 days to upload.
it doesn't run yet, just crashes after window loads up. Kinda excepted it too, but does this both with no dylib's and without, haven't read the crash...
Just getting the bugs out. Currently testing it on virutal machine. Next phase is testing on real linux boot... so far have the debug symbols working...
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There is models that crash the game, I know, and sometimes it doesn't start, not all new http errors are caught, and other missed debugger errors. This...
⚠Click Read More on Description How to Install ⚠ In Construction Version: Features in DEV: STACK, PLAYER LOUADOUT, INVENTORY EDITOUTLOAD, VEHICLE...
This is early media files. patches add more media files. Get raw media files and stripped out engine for map development and testing. 10 of 11 .rar
This is early media files. patches add more media files. Get raw media files and stripped out engine for map development and testing. 9 of 11 .rar
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