From the crew that previously brought you the acclaimed C&C Tiberian Dawn Redux mod for C&C Generals Zero Hour, we proudly bring you this sequel project, C&C Red Alert Redux! The mod features both Allied and Soviet factions from the original C&C Red Alert! Attack Dogs, Tesla Coils, Naval Warfare, Gap Generators, M.A.D. Tanks, and even Chronoshifting are all included in the mod! The nation subfactions and the story campaigns are still under development and will come at a later date.

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Report RSS First Look: Base Structures In-Game (view original)
First Look: Base Structures In-Game
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commander28
commander28 - - 303 comments

Will the Hind get rockets as upgrades and will Apaches get machinegun as upgrades ?

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sgtmyers88 Author
sgtmyers88 - - 2,829 comments

To a degree yes.

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FELIX_AKI
FELIX_AKI - - 479 comments

Too many black color. I think, maybe gray will be better.

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sgtmyers88 Author
sgtmyers88 - - 2,829 comments

Since I am not using the old style of recoloring entire units with the player color and keeping the traditional house color style of C&C Generals/ZH, I decided to go by the RA cinematics and give the Soviets a mix of dark grey, dark olive/brown colors. The Allies in contrast will have a mix of light grey and various shades of olive/forest green colors. Though the map lighting here does make things look a bit darker.

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Description

Nearly all the base structures are completed and coded in. Some stuff is mixed as there are two bases with everything for the sake of in-game testing on this sandbox map. Actual gameplay footage will be coming soon.