Several C&C Generals Zero Hour Modders have teamed up to create a special Modification to solely upgrade the visual effects and gameplay concepts of the aging Command & Conquer Generals Zero Hour SAGE Game Engine for use with its associated Mods. This Mod profile will also serve as an unofficial C&C Generals Mod SDK Database to help the C&C Generals modding community and to encourage new modders by helping them go beyond their ideas and concepts for their projects and actually get them into active development.
Cool visual effects,terrain...Its very good
Its good )
Broken missions on hard warrant a one, and no general abilites throughout most of the GLA campaign kind of is a massive oversight. nobody likes a roadblock behind a no-win scenario or bugged out gameplay
Its just amazing to see how much work has been put to make this 20 years old game look like it's just been released in 2022. Its an EZ 10/10
visual is now ok, but several bugs that kills all the enjoying of game process, such as:
- GLA scrap parts spawns with big offset.
- general powers with spawning behaviors (rebel ambush): same thing.
- dead helix's hull can now destroy a whole building and all the infantry in it.
- missile pathfinding is weird af.
best luck to fix this.
Guys I am really looking forward to this please keep up the work
please, please....Great team ahead!!
Generals 2! Really!
A big work. A mod very good