Just like Kane's Vision, this mod aims to perfect the gameplay experience of Kane's Wrath. With countless new faction unique upgrades and units, this is a comprehensive overhaul of this already great game. Every change that was introduced in this mod was with quality gameplay in mind and do justice to the lore of the factions. Furthermoe, One Vision is keen on maintaining the game's high visual level and improve upon it wherever possible.
oh, those siesmic thingies are planned to be included? interesting.
reminds me of Renegade now and i love it
Considering that Renegade was the first time BH was relevant to the storyline, it is quite fitting.
P. sure Black Hand is mentioned by name in TS/FS and/or the manual.
why? because there is more dark-red now?
A little yes... But everything about it gives off a renegade vibe
I see the C&C4; aftershock unit
It was a kind that uses the Tiberium vein detonation as its weapon by deploying on ground after standing very close to its target. I wonder how its gunna play for KW
Didnt it send an underground torpedo? It was a good artillery concept, too bad the game didnt have bases, making artillery units pointless.
nah that was the Underminer unit that shoots underground bombs like torpedo as Defence class's Main artillery, the aftershock was like sort of a combat unit that has the highest HP, while has to stand right next to buildings or units before deploying.. due its tiberium vein detonation radius was very very small compare to using Support power.
Yes, the Underminer was the unit I liked, though Zocker apparently just made thos unit useful, just hope it manually deploys and stays immobile, unlike the Juggernaut.
It works very differently from CnC4, here it will serve as an artillery unit with massive aoe.
Absolutely freaking out of this world awesome, great work mate
Fantastic, keep up the good work.