Remember that old wireframe-graphics arcade game from the '80s called Battlezone? Ever wonder what it would be like if it were top-down and had more than one tank? Well here's my answer: C&C: Battlezone! This total-conversion project, begun in May 2009, is just for single and multiplayer skirmish; there is no campaign to speak of. It's fast intense wireframe simulation combat in the air and on land between ground forces and bases. Skirmish modes include Classic Mode: only units straight out of the arcade game are buildable; Standard Mode: Two tank types, infantry, aircraft, and base defenses are buildable; and Advanced Mode: Infantry can garrison neutral structures across the custom-made maps, and new units are buildable, such as Gunships and APCs. The AI is also a challenge even on easy, making good use of rush and flank attacks. The project also includes ten all-original soundtracks and many specially-crafted maps.

Post news Report RSS Battlezone 0.59 Available for Download

Development continues, but the BhoM has something for you to chew on in the mean time.

Posted by on

Version 0.59 is released! All included units are functional and balancing is pretty much done. All ten tracks are added, and Advanced Mode is ready to go.

Known crash errors:
None.

Known bugs:
Garrisonable building fire-points are not aligned.
Sidebar is unfinished but functional.
Some maps are not colored according to style in the sidebar ingame, but still readable.

Until it is uploaded here, it will be available at my website: Bhom.cncguild.net

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