Remember that old wireframe-graphics arcade game from the '80s called Battlezone? Ever wonder what it would be like if it were top-down and had more than one tank? Well here's my answer: C&C: Battlezone! This total-conversion project, begun in May 2009, is just for single and multiplayer skirmish; there is no campaign to speak of. It's fast intense wireframe simulation combat in the air and on land between ground forces and bases. Skirmish modes include Classic Mode: only units straight out of the arcade game are buildable; Standard Mode: Two tank types, infantry, aircraft, and base defenses are buildable; and Advanced Mode: Infantry can garrison neutral structures across the custom-made maps, and new units are buildable, such as Gunships and APCs. The AI is also a challenge even on easy, making good use of rush and flank attacks. The project also includes ten all-original soundtracks and many specially-crafted maps.
The latest released version as of this writing, .59 Beta features complete soundtrack listing, complete unit listing, and 90%-complete Advanced Mode. Classic Mode is iffy at the moment but shouldn't cause problems. It has been extensively Skirmish- and LAN-tested over the past few months for errors. Simply download the single application and run it from there. It's that easy!