Latest Release: Download

Community Discord Link: Cameo_Mod


The goal is to add as much content and fun as possible.
While this mod is based on "cnc" it does not change anything from the existing content at all but adds a lot of stuff like a huge addon.
Here are the details what awaits you:

13 (+2) Playable Factions:

  • GDI & Nod- from the original "cnc" mod, untouched
  • Allied & Soviet - imported from "ra", small changes have been done to Powerplants & Refineries to balance these faction more, because "ra" stuff costs less and does more. Also Minigunner and Rocket Soldiers are used from "cnc" because "ra" Soldiers are stronger.
  • AlliesRA2, SovietRA2 & Yuri - from Red Alert 2 Yuris Revenge (all Credit goes to: ElPollo315)
  • Alpha- AlphaTeam from Warzone2100, units are drawn by hand and buildings have been screenshot and added to the game. This faction has a strong defence with Repairable walls and many defensive turrets.
  • Scavengers- from Warzone2100. (all Credit goes to: ElPollo315)
  • Terran, Protoss & Zerg- from StarCraft BroodWar, altough some changes have been done to ensure an easy cnc-like gamestyle.
  • SimCity- from the SNES port, a support oriented faction, able to buff and upgrade allied units as well as allied power providing buildings, in addition the faction gains more money than others to assist allied players with money.

  • Custom- you choose your building options for each queue from one of the existing 13 factions.
  • All - you like it extreme? good! you start with all currently 13 available MCVs all at once!

10 Choosable AI's:

  • Cabal, Watson & HAL 9001- from the original "cnc" mod, untouched
  • EasyAI- Builds all Buildings once except Refineries, easy allround AI.
  • MediumAI- Builds more Refineries and Vehicle Construction buildings than EasyAI.
  • HardAI- Build more of each vital building and even more Refineries and Harvesters, strong allround AI.
  • InfantryRush– Focus on Infantry Production.
  • VehicleSteamroll- Focus on Vehicle Production.
  • AirForce- Focus on Aircraft Production.
  • XXLrandom– Builds every Structure twice and even more which produce Units, easily the strongest AI.

5 AI only "Challenge" factions:
AI's in OpenRa work by telling them what to build and to what maximum number.
these factions have only one main building and their respective buildings to build units.
different AI mainly affect the army size that is built before attacking, these are:
- 8 - HAL 9001
- 15 - Cabal, Watson
- 20 - EasyAI
- 25 - MediumAI
- 30 - HardAI
- 35 - AirForce
- 40 - InfantryRush
- 50 - VehicleSteamroll
- 90 - XXLrandom

  • X_Infantry- All Infantry Units from all available factions. no Vehicles and Aircrafts at all!
  • X_Vehicles- All Vehicles from all available factions. no Infantry and Aircrafts at all!
  • X_Aircrafts- All Aircrafts from all available factions. no Infantry and Vehicles at all!
  • X_All- All Infantry, Vehicles and Aircrafts from all available factions.
  • X_Monsters- Zombies, Viceroids, Ants & Dionosaurs attack in huge swarms.

Other things included:

  • Game Options:
    - Kill Bounties - originally only available in RA, gain money by killing enemy Units.
    - Heroes - gain access to a new building "portal of heroes" and choose one of 7 different well known game Cameos
    - MCV Market - for those who like it extreme, you are able to build the "MCV Market" where you are able to buy all (currently 13) available to buy for the hefty price of 9999$
    - RA Queues - to make this mod more versatile, you can switch to the production Queues like in RA where you get reduced Build TIme by Building multiple construction Buildings
    - "Naval Units" adds Naval units for all CnC based factions
  • New Tech Level: "Unlimited Super", you can have an unlimited amount if Ion Canons and Nuke Weapons
  • New Starting Cash Options "50.000", "100.000", "999,999"
  • "Cameo" Tileset the dream of any Mapmaker, including alle tiles from all Tilesets of CnC & RA as well as additional from well known SNES games such as "Actraiser" and "Zelda3 - Alttp"
  • All RA maps have been imported and are playable as well.
  • 47 Custom made Maps from "Natertader2004", "ElPollo315" and me "Zeruel87"
  • 66 Custom made Tiles for all 6 Map types, consistent of Street, Stone, Gras & Pond Tiles.
  • Scripted AI behavior for SimCity Faction that allows the AI to assist other players.



Disclaimer:

StarCraft®: Brood War®©1998 Blizzard Entertainment, Inc. All rights reserved. StarCraft, Brood War and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.

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AW

What is Advance Wars?

Advance Wars is a video game saga created by Inteligent Sistems and Nintendo, the correct name of this complete franchise is "Nintendo Wars", however this franchise is divided into three types of games, the first titles being exclusive to Japan, and then international triology, with shooters.

What will be included in Cameo?

The factions of the international triology will be included, being 3 games (Advance Wars 1, 2, 3), and some subfactions of these that are based on Japanese versions of two factions that we will detail.

Each faction, being a total of 5, have a different arsenal with their own units, this is because in the original Advance Wars the factions do not differ at all, except in their commanders, and the units that only change physically, it has been decided to distribute units and make them exclusive to the faction.

In addition, I forgot to mention another important title, Days of Ruins (Dark Conflict in Europe), this fourth title is a separate universe with 4 more factions which will not be included due to the short time of ElPollo315 / TheCommando315, however it is planned to add your units, arsenal and factions

However, due to how the Advance Wars arsenals are now different, units were added or moved, in this case units were added from the Pollo315 customization, and Commander Wars (AW Fangame), the new units have been distributed to the factions.

The buildings were redone, and if many buildings were redone to be to scale with the CNC ones, it would be too OP for a single building to occupy a 1x1, and the space saving would be brutal, now most of them measure 2x2 and 3x2, also at Unlike the original AW, here they are fully buildable, in addition to destroyable, because in their original game the buildings could only be captured, and also never destroyed (except defensive buildings of the campaign)

You can also use your favorite superweapons, because if the superweapons in Advance Wars original are only in a campaign context and we never see them in action, except for the missile silos that in their original game had only one use, and the black bombs that are some Air-directed nukes, however now you can build lava-launching volcanoes, Black Hole nuclear missiles, and even the Black Onix Crystal.

And the Commanders, which by themselves work with abilities and bonuses, can also execute support powers somewhat OPs, I would not describe most of them since many do generic things such as doing more damage, or other things like that, simply use the abilities to time to attack

And what are the factions?

1, Orange Star, a parody of the USA, its army is based in the United States, it is known that Orange Star is the greatest power in its universe.

OS


2, Blue Moon, is a parody of the USSR and Russia mainly, it is the rival faction of Orange Star in some games.

BM


3, Green Earth, is a parody of Germany and the European continent.

GE


4. Yellow Comet, a parody of Imperial Japan, possess the most outdated arsenal compared to other armies.

YC


5. Black Hole, they are invaders from another world, curiously they have similarities to the Germany of the 2WW with cybernetic elements, they are the most technologically advanced faction, their commanders are the generic evil villains.

BH


However, we will have to wait, this will appear soon in the mod and it is functional

Another Sign of Life

Another Sign of Life

News 1 comment

About Cameo, me and my new completely different project.

CNC Generals in Cameo

CNC Generals in Cameo

News

I will give a presentation of the future Cameo content and its Current status, it may contain Spoilers of the games involved

*INFO & RELEASE* Future of Cameo

*INFO & RELEASE* Future of Cameo

News 1 comment

Information on Updates and future development of Cameo.

*RELEASE* Cameo pre-v1.2 for 20200503

*RELEASE* Cameo pre-v1.2 for 20200503

News 2 comments

Just an Update to the latest OpenRA release 20200503, nothing more, nothing less.

Add file RSS Files
Cameo pre-v1.2 for 20200503

Cameo pre-v1.2 for 20200503

Full Version

Featuring 13+2 Playable Factions: - GDI - Nod - Allied - Soviet - AlliesRA2 - SovietRA2 - Yuri - Alpha - Scavengers - Terran - Protoss - Zerg - SimCity...

Cameo pre-v1.2 for 20200503 NON-STANDALONE

Cameo pre-v1.2 for 20200503 NON-STANDALONE

Full Version 2 comments

- for OpenRA Release 20200503 - for those who have trouble to launch the Cameo v1.1 standalone. just repleace the cnc folder located in "C:\Program Files...

Cameo pre-v1.2 NON-STANDALONE

Cameo pre-v1.2 NON-STANDALONE

Full Version

- for OpenRA Release 20191117 - for those who have trouble to launch the Cameo v1.1 standalone. just repleace the cnc folder located in "C:\Program Files...

Cameo pre-v1.2

Cameo pre-v1.2

Full Version 1 comment

Featuring 13+2 Playable Factions: - GDI - Nod - Allied - Soviet - AlliesRA2 - SovietRA2 - Yuri - Alpha - Scavengers - Terran - Protoss - Zerg - SimCity...

Cameo v1.1 NON-STANDALONE

Cameo v1.1 NON-STANDALONE

Full Version 2 comments

- for OpenRA Release 20191117 - for those who have trouble to launch the Cameo v1.1 standalone. just repleace the cnc folder located in "C:\Program Files...

Cameo v1.1

Cameo v1.1

Full Version 4 comments

Featuring 13+2 Playable Factions: - GDI - Nod - Allied - Soviet - AlliesRA2 - SovietRA2 - Yuri - Alpha - Scavengers - Terran - Protoss - Zerg - SimCity...

Comments  (0 - 10 of 167)
SteamsDev
SteamsDev

Do you have a link to the Discord? Plus I might do a review of the current state of the mod...

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SteamsDev
SteamsDev

Nevermind I found it...

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Danny96
Danny96

Hey i would like to ask - how hard would be to implement Dune 2000 units? Are you planning to do so at some point? Thank you for this fabulous mod!

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Gleb_AA-Gun
Gleb_AA-Gun

Can't wait for all the whole new factions to play as on the next update, truly, it will be a clusterfuck to play with friends...

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Natertader2004
Natertader2004

Github Release V0.14 just got released with a handful of new features! You should check it out: Github.com

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Gleb_AA-Gun
Gleb_AA-Gun

Wish Moddb had a "Alert" system for Comment Replies... I bet there is ALOT of other replies I never read cause I never knew... Thanks for the tip!

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roooootroooot
roooootroooot

I think it will be most easy to add Warfire inc. content too. (Hostle takeover is opensourse variant of it)

And How about adding Jurassic War RTS sides to cameo?

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Elpollo315
Elpollo315

It all depends on how accessible the game resources are and then be implemented, also the grace of the mod is to add any faction, so there are no limits except how busy I can get

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leozx
leozx

OS:Deepin v20 beta(base on debian)
Version:CameoMod-v0.9-x86_64.AppImage
CTD after loading screen,can not see game main menu.

Other mods(RA\TD\SP\CA) in Deepin are OK.
I have no idea what happend.

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Guest
Guest

is their going to be some spoilers with how far this mod's update is coming?.... loving cameo

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Zeruel87 Creator
Zeruel87

You can check our Discord, many things are going on there, including updates and stuff that is currently beeing worked on.

Reply Good karma+1 vote
The_Stickeroni
The_Stickeroni

Where is the link to the discord?

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