OpenKrush project is a mod for KKND1 game, real-time strategy game released in 1997. The game was known for its tongue-in-cheek humor and the difficulty of their campaign. Set in a post-apocalyptic world, the first game let the player choose between two factions: The Survivors (Humans) and the Evolved (Mutants).

This mod is not standalone and it requires a retail copy of KKND1 game (it can be either a disk of DOS or Xtreme version) or a digital copy obtained from Steam or GoG.

The project can be downloaded from our Github page:

Download

Join our Discord server to talk with the community and get the latest updates:

Discord

A brief history:

Back in 2011 our team began to form, when we decided to dissect both KKnD games in all their available releases. From these reverse-engineering efforts we came to the idea of reimplementing the games, so they could be played on different platforms and with less compatibility issues on modern systems. After a few first prototypes we decided to move our project over to an existing engine and finally settled for OpenRA.

Our OpenKrush mod is planned to feature:

  • Multiplatform support (Windows, Linux, OSX),
  • Multilanguage support,
  • Online play (server browser, ingame chat),
  • Easy modding,
  • Cut and custom content,
  • An active community,
  • Future updates and balancing,
  • Support for any resolution,
  • Open source.
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A few years ago, back in 2011, OpenKrush project got started. We‘ve been through a lot since then. It started with writing several prototypes and continued by developing a custom engine for the project. Finally it all got ported over to the wonderful OpenRA engine, early 2017. The project has never stood still but has been kept under tight wraps in order to ensure certain quality standards. A lot of game remakes appear from time to time, however most of these fall off the radar before ever seeing its first release. Particularly, mods aiming to deliver a modern KKnD experience have been popping up on the Internet ever since the original release of KKnD 2: Krossfire, all of them currently inactive. As for our project, we tried to keep people in a waiting state, always balancing the thin line between making sure we do not look dead but also not over-hyping the project to avoid disappointing people by waiting for years and years.

Now, after 7 year of hard work, much love and dedication, we are extremely proud to announce our first project milestone! OpenKrush 0.1.0 has been released and is available for download for Windows, Linux and OSX. But before you rush to the download section, please take the time to read a few words from us, as we have spent years of our lives to deliver this project to you for free!

KKND Survivors

First we want to explain what the 0.1.0 milestone is, and what it is not. Those of you hanging around in our Discord server surely know about the lot of closed alpha tests we had in the last months, just to make sure our first milestone is properly playable. This milestone is focused around KKnD 1 and multiplayer gameplay. This means neither we have implemented any singleplayer experience, nor the KKnD 2 experience yet. Also a lot of features are still missing or incomplete so expect a bug to appear every now and then. So keep in mind that this release is still in early alpha stage and the current release focus lies on online and LAN gameplay. For the singleplayer experience you need to fall back to the original games for now. If you encounter any problem with the game, please contact us, otherwise we will be unable to solve it! We have setup a few dedicated servers located in Germany to play on if you are unable to open up the game ports in your router. And of course we will be very thankful of course to see more third party servers up in the near future.

Along with the release, the whole project is now open source and uploaded to GitHub! Ever dreamed about working on KKnD or modding KKnD? Now you can! While the GitHub repository contains some additional features which are disabled in the current release, like the KKnD 2 implementation, note that it is disabled due to being nearly unplayable. Please prefer to use our release builds when playing.

At last we want to inform about our Discord server again. This server is not just set up for the KKnD remake project, but for anything KKnD related. Regardless if you want to talk about KKnD in general, search for players, need support or want to help in the development of the project: our Discord is the central KKnD community location for you.

We wish you a lot of fun playing and hope to see you around!

Download links can be found here:

Comments  (0 - 10 of 26)
ApornasPlanet
ApornasPlanet

Any news?

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ontime
ontime

Hello there,
im trying to get OpenKrush running, but when I start the game it sais "unable to locate game assets". I can find anywhere where the assets are supposed to be or how to specify path to the original game.

I have installed KKnD2 via steam, then I tried to download standalone dig release. and copy the game data to OpenKrush dir.

Can someboy help me, please?

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TwistedModder
TwistedModder

OpenKrush has not yet ported KKnD 2.

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MialiciusMeowdini
MialiciusMeowdini

yay its back :3

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IceReaper Creator
IceReaper

We had to stay some time hidden and required a name change as well as making this a mod instead of a full game due to request from the license owners.

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SlyFlySpyGuy
SlyFlySpyGuy

Well that sucks...What do they even lose, if you make it a 'game'?

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Dzierzan Creator
Dzierzan

SlyFlySpyGuy
Look, naming the mod the same as the main game wasn't the brightest idea ever. Zigguart has full rights to KKND, if they want, they can shut it down any moment. I don't believe it will happen, though.

Anyway it's really better if it's tagged as a mod and requires full KKND1 game to work.

Reply Good karma+3 votes
SlyFlySpyGuy
SlyFlySpyGuy

I just hope you guys keep at it, because I love KKnD.

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Guest
Guest

Plesy give next updade! :)

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Dzierzan Creator
Dzierzan

It's being worked on. Be patient ;).

Reply Good karma+2 votes
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