Slot 4, sometimes replace the shotgun. Can be spawned as "XM21" or "SniperSpawner"
What is this?
This is the XM21 ripped from Vietdoom, is a sniper version of the famous M14, holding 15 rounds on it's mag, the secondary fire change to a less powerful but more acurate scope, and consumes 4 rifle bullets per shot.
How to load it?
For load it, use a mod loader like zdl and unzip the XM21.rar and you gonna find two files, the first one is for load it if you using dox addon [XM21-dox.pk3] (i updated some features, not all of them), and the second is for vanilla brutal doom [XM21-vanilla.pk3]. Compatibilty patch for revolver: Download here
Credits
- Sgt_Mark_IV: original code, sprites and sounds
- Wolvexus: new fire and slide sound
- Me: modified code and new select animation
Changelog:
12.10.21
-update for dox file
17.5.2021
-
-moved to slot 8
-sound overhaul
-kickback increased
7.4.21
-new cocking sound provided by Wolvexus
-fixed brightmaps
-polished inspect animation
-damage increased to 100 to make it better for lost souls (without scope)
-recoil increased
31-3-2021
-reduced damage to 95
-fixed the reload when full mag (changed to an inspect)
excellent addon bro!
Thanks man!
Hell yeah, thank you very much! I've been wanting a weapon just like this in BD for a long fricken time, I'm not even joking. Can you consider making an alternate version that only does about half the amount of damage though? I love how the weapon operates but it does way too much damage and is extremely OP.
Also, would it be possible to add a weapon icon so that it shows up in weapon wheel mods like Gearbox?
If I actually lowered it a bit in the last update, I overdid it a bit I admit haha.
Could you pass me a link or something for the gearbox addon? I will see what I can do.
If you lowered the damage in this most recent update, then thank you very much. That was the only drawback of the weapon imo. I'll test out the update after typing this. As for the Gearbox mod, here's a link to it as requested.
Forum.zdoom.org
It's awesome
Thanks for the feedback m8. Now it should work. have fun!
Hecking finally!, a sniper rifle addon that's actually good! excelent work :D
Thanks man! I'm glad that you liked it
The only problem that the weapon has is that it doesnt seem to hit the intended spot you aim at, when shooting an enemy in the head it hits its torso and doesn't deal extra headshot damage like the other weapons.
Maybe the normal mode, if you are in the scope it supossed to be 100% acurate, but it deal less damage
Hey could you alter it to sometimes raplace the minigun instead of the shotgun? that way i can use it with the revolver addon.
Отличный Мод Сделай Версию Для PB
Sorry but PB is not my strong suit, it is more complicated at the code level and it is constantly updated, and I can't be updating it every single month
nice sniper m8, better be hittin those nasty demons with 360 noscope tho
Thanks man! I'm glad you enjoyed it
have you posted a link to the newest update? i redownloaded it days after the march 31st but it still has the old bolt sound
I don't know, I just downloaded it and it was the new sound
i see...
ay bro how do i get it? likw type in command "summon xm21" or sum?
type "summon XM21" or "summon SniperSpawner"
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Hey, cool addon dude!
say just curious, is there a chance this sniper will get different ammo types in a distant future?
Dude can you do M16 as a Standalone addon for brutal doom i Really enjoyed using it with the Vietnam War Addon for Brutal doom and I wanted to see it as a Standalone Weapon so everyone can use it
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i like this sniper
could you add your own rare sniper rifle ammo? it's just that regular ammo is too common and causes imbalance
i want to know xm21 upgrade code....
summon SniperSpawnerupgrade ?
summon xm21upgrade ?
????
gzdoom always says this when drag-n-dropping with brutalv21
Execution could not continue.
Script error, "XM21-dox.pk3:xm21.txt" line 3:
'@property@weapon.ammouse1' is an unknown actor property
is there any way i can fix this?
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