The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
Lets rock! A groovy weapon from Duke Nukem 3d. Damage is 11% higher then Minigun, less rate of fire, more accuracy, also has alternative fire. Name of weapon "Ripper". DoomEd number 6691. Any questions, requests - send me a pm.
10/10 would Duke again
I don't mean to sound like a *** by asking these questions but do you take requests/Suggestions for weapons, and do you know how to make weapons exclusive for project brutality ( like the weapon having extra features like weapon specials and upgrades and that other stuff that PB has)
just PM him and he does what he can! :D and Unbeholden makes the PB version upgrades!
Thank you for your input, this will help me a lot :)
I do make weapons by taking requests, this one i made because i wanted to. I do not play Project Brutality, i play my own edition of brutal doom based on BDv18 on Zandronum 2.1.2 If the weapon popular enough other user making PB version of this weapon.
Thanks for the info
(and with your requests would it help if someone sends you the sprites before the weapon get made and functional)
I guess so.
dude, can u make some weapons of the list?
1- DOUBLE GRENADE LAUNCHER
2- HEAVY CHAINGUN
3- NUCLEAR MISSILE LAUNCHER
4- PLASMA SHOTGUN
5- UAC PLASMATIC RIFLE
6- UTNT PYRO-CANNON
here's the sauce link:
Realm667.com
you forgot the N64 Unmaker~
I love this weapon sprites
for me i always wanted a brutalized and FAR more useful version of doom64's Unmaker.
You always come up with something great.
Make a project brutality version of this. Please.
Badass weapon for an even more badass space marine. Duke only dreams he could put this thing to use the way Doomguy can.
There should be a Cap' Titus pack =x
There are no reload or unloading animations but otherwise good work.
this is a minigun based weapon, there isnt need to reload
Awesome and I love the low rate of fire, but I cant get ripper ammo, so when I get out of ammo with the ripper I cannot use it more. It´s a bug? It is possible that is a bug caused because I have used cheats to try the weapon? Idk. Also I didnt see the ripper model (in the floor), only the chaingun model.
How do i get it to work? Im new to using mods.
sv_cheats 1
give rippergun