The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
This adds blood splashing and bullet holes HUD decals back into Brutal Doom. Logic for the blood splashing has been completely reworked.
Excelent job my man! I myself really missed those so I'm glad they returned.
10/10
Thanks!
I've also missed this, thank you!
Thanks! This is an improved, reworked version. While the bullet hole logic is almost the same, the bloodsplashing required some work to be much better
does this work with project brutality?
probably not
It doesn't, I tested it.
Good review! :)
thank you
Is there a way of using this mod without actually having to use brutal doom?
i tought this was the fix for that annoying bug that happens on Gzdoom
Hey Mechanical-Sanity, could it be that this is not compatible with GZDoom 4.6.0? When playing on Linux Mint, I regularly get these messages:
P_StartScript: Unknown script 853
P_StartScript: Unknown script 289
GZDoom doesn't support execution of console commands from scripts
P_StartScript: Unknown script 577
P_StartScript: Unknown script 530
Hey man awesome work. Did this require to know ACS? Im actually about to release a mod for v20B that has a similar return to feature. I managed to figure out how to get red screen blood again. Im just for the life of me trying to figure out how to reactivate blue blood. I sent you a message PM if you don't mind me asking. Literary Im ready to release this the mod but only until I get the bluescreen blood working.
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