The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
Ever wanted to send all the demons straight into the biggest black hole of our galaxy? Well, it's your lucky day, gamers. 10 % chance to replace the BFG
Black hole generator. A very rare but incredibly powerful prototype weapon that utilizes plasma ammunition. According to data that was recovered by UAC scientists in the remnants of Delta Labs of Mars City, the weapon was a pet project of doctor Malcolm Betruger and his cultist cronies.
Created sometime in 2130's, the creation of black hole generator served as preparative groundwork for Dr. Betruger's tests with transdimensional teleportation. Even though the prototype's name is black hole generator, in reality it actually does not create a real black hole (since that wouldn't be possible and if it would be - that would cause complete destruction of the planet in mere seconds), but rather it creates a one-way teleportation void which leads straight into Sagittarius A*, the centre of Milky Way galaxy that contains a incredibly massive and powerful black hole.
UAC scientists confirmed that even through the teleportation void the black hole is functioning only at one billionth of its full power, Sagittarius A* is fully capable of pulling objects towards the void and tearing them apart on contact. The overall effective range of the gravitational pull is several dozens of meters, Doom Marine has nothing to worry about it, his boots provide a countermeasure for unstable gravitational changes in atmosphere, which effectively prevents YOU from getting pulled into the void together with demons.
Less than a dozen of experimental units were made in total, so these black hole generators are hard to find (it has 10 % chance to replace BFGs). UAC scientists also found classified documents that mentioned the triumphant success of the black hole generator and mentioned its further development into one that is known solely by the codename "Project Doomsday", but the development of classified "Project Doomsday" has fully stopped since the demonic invasion of Mars City and disappearance of Dr. Malcolm Betruger in 2145.
The weapon is a perfect solution for cleaning up crowded places, although be warned - once you pull the trigger you will be left vulnerable during the weapon's charging period, and according to the observations from battlefield testing, it appears that flying demons such as cacodemons, pain elementals and lost souls are capable of partially resisting the gravitational pull of the void, so the weapon might not be a guaranteed ace in the hole against those three.
PS:
The weapon is a rare replacement for BFG (10 % chance to replace it), the weapon can be acquired without resorting to cheats, but if you are impatient and you just want to fuck some shit up and have some fun, then open up the console and type this
summon BHGen
Download ZDL or use autoloading batch script to load your mods in this order:
1. brutalv21.pk3
2. BHoleGen.pk3
3. everything else that you want. just avoid other weapon mods that rely on BFG replacer.
Exactly as previously, but the load order goes like this:
1. brutalv21.pk3
2. Tomtefars_Extension1.12.pk3
3. BHoleGenTE112.pk3 (this one is a version that was created specifically for tomtefar's extension in mind)
4. everything else that you want. just avoid other weapon mods that rely on BFG replacer.
Realm667 and Project Brutality dev team - for providing original assets of the weapon.
swc132994 - for doing the majority of work with adjusting the decorate script of project brutality weapon and adapting it for brutal doom. also for modifying the centre of the void's sprite (turned it pitched black instead of transparent). And in general, for being a solid lad that's always willing to lend a hand and give a good advice to help get things moving in the right direction.
me (Sraigius95) - additional decorate script editing, changing the length of DMC_VOID sound, creating a compatibility build for BD Tomtefar's extension 1.12 and for creating a showcase video.
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If you tried this mod and you liked it a lot, feel free to embed it into your brutal doom forks, weapon packs or other doom mods that are not related to brutal doom.
Just make sure to give full credits to the people stated above and give an advertisement to the original moddb entry of this weapon mod. thx
GL HF
Average
103 votes submitted.
beautiful.
Hello, is it possible to make it compatible with BD platinum?
It doesn't spawn, only if i summon it using console
Yes, you will have to manually tweak brutal doom platinum's BFG replacer script and insert the BHGen actor in the replacer's script, but this will require your personal effort and some scripting knowledge. And since BD Platinum keeps getting constantly updated with new stuff, there might be possible incompatibility problems if i'd push out a compatibility build for BD platinum and it becomes outdated/incompatible with a new version of BD platinum, so, i don't think i'm going to do one. For the sole reason that BD platinum keeps getting updated every few months, and i don't intend to keep this mod up to date with another person's WIP project.
TLDR: you'll have to do it yourself, ask around for people's assistance in brutal doom discord server or zdoom discord server. simple as. 👍
One of my favorite