The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

Description

Adds a Energy Katana to Brutal Doom as a chainsaw spawn, inspired a bit by Zero's Saber from Megaman X, main fire uses the blade for melee without ammo use which regenerates armor after hitting a target, alt fire can be either a shield of a energy slash short range rippper projectile that takes 5 plasma ammo.

Preview
BDv21 Energy Katana Addon [SHIELD UPDATE]
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Slayerpole
Slayerpole - - 14 comments

I dont see beam saber sprite when i grabbed it

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Craneo Author
Craneo - - 33 comments

are you using the correct version? the PERS-ADDON one is for Dox's personalized addon, not for vanilla BD, since the Dox Addon version has a call into a state exclusive from it in the select animation (to show the player's legs like in his addon)

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kvirty
kvirty - - 8 comments

BEST COMMENT XD

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Richie7777
Richie7777 - - 54 comments

Essentially, it's a lightsabre for Brutal Doom. Nice weapon though, especially the armour regeneration function.

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ctezcan
ctezcan - - 104 comments

Jedi Master Doomguy!

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leonardo2004
leonardo2004 - - 2 comments

i cant get it working idk why

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METAL_DANNY_420
METAL_DANNY_420 - - 43 comments

Same here.
I get this no matter whatever BD setup and load order:

Script error, "Brutalv21_BeamKatana.pk3:decorate" line 143:
Expected ')', got ','.

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Craneo Author
Craneo - - 33 comments

That's weird, what sourceport are you using? I've only tested it in GZDoom FYI, maybe I should explore the cause of this potential issue later just in case

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METAL_DANNY_420
METAL_DANNY_420 - - 43 comments

I always use Zandronum (for co-op).

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Craneo Author
Craneo - - 33 comments

That's probably the cause of the problem, I see it's an issue relating to the A_CustomPunch code, Zandronum is severely outdated and that could be the reason, maybe it's CustomPunch code is outdated (IIRC Zandronum is based in a GZDoom from 2014 or so)

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Craneo Author
Craneo - - 33 comments

Yeah the problem seems to be Zandronum, I asked in the Zandronum Discord and it seems that it has an out of date version of the A_CustomPunch script (that doesn't have armorsteal support), thus the problems.

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METAL_DANNY_420
METAL_DANNY_420 - - 43 comments

Sooo...does that mean I'm out of luck or are you planning a Zandro compat version? :)

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Guest
Guest - - 690,004 comments

Doomguy is Travis Touchdown

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Craneo Author
Craneo - - 33 comments

New update: added a shield firemode to the altfire, it's the default firemode now, but you can swap back again to the slash altfire by pressing the dual wield key

Both use cell ammo

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KP_SapphireMK2
KP_SapphireMK2 - - 154 comments

bruh my ears hurt

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Guest
Guest - - 690,004 comments

what is the name cuz i wanna summon it but i dont want alot of weapons

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Random_DOOM_Player
Random_DOOM_Player - - 23 comments

type: summon brutalbeamkatana

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Guest
Guest - - 690,004 comments

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