The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
Reloads a little bit faster, new sprite on pickup, and aa12 clips are smaller. Now has ability to throw grenades and unload the weapon. (PB version also updated to use its features). v1.1 contains a compatible version for Project Brutality (initial PB). I used sounds from Killing Floor game. Works on any brutal doom. Name of weapon "AA12". DoomEd number 6673. Any questions, requests - send me a pm.
Pretty Nice! I Like It, would be cool if you could use the iron sights and if it could shoot faster
It does shoot faster -_-
@Flammable444, I loved your Oldfag Plasma gun addon when you first released it on youtube, and now this? Damn son. You are doing really good IMO.
Thanks ;)
how exactly do i gain the weapons for single player?
use in the console "~" and type" give aa12 , or summon aa12 . for his cannonshotgun addon also you can type give or summon and add cannonshotgun at the end as well. anyone want to see his weapons in action check my vids on youtube. vids with the weapons. dont know if im allowed but here. in doom 2 Youtube.com , and in doom 1 Youtube.com , both using maps of chaos
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Does it work on brutal doom
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is it possible for me to modify the coding to remove reloading? if so how?
The easiest way is replasing all the 20 to 100 in DECORATE code, this will make aa12 clip up to 100 shells
so this is were Sgt_Mark_IV got his inspiration for the auto shotgun,nice job man,love it :D
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A necessary weapon to grinder demons correctly
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