Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.) No downloads available yet. Mod still is very early WIP.
New screenshot of the intro map on the same position take on the previous screenshot, now featuring the completed map. Notice more details and better lightning.
Amazing!
Impressive.
Muito bom, like.
Things look great keep up the good work.
An awesome way to beat the monsters! With marines. :P
Don't worry all those marines will die by the end of the intro and we will be all alone i hope.
Looks Awesome. Can't wait til October 30th!
Hopefully there's a console command to spawn friendly marines?