-First use WinRAR (free) to unzip, right mouse button->extract here
-Open the folder and copy the contents to your Skyrim Data folder (BlackLand.bsa and BlackLand.esp)
-Normally: C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data
-Start the game, choose DATA FILES, check BlackLand

BlackLand seen by its users - part 2 - Mod DB


You like the mod and want to share some coin with me? No problem, here's my paypal account:

Nop, I'm not a girl, it's my wife account :)

When you start this mod a new spell tome (book) is added to your inventory, "Teleport to BlackLand", read it to learn the new "Teleport to BlackLand" spell, then use the spell to teleport!


The mod is made in English, other ones:

Skyrim version: Steam,
Creation Kit version: Steam,

This mod doesn't change any vanilla stuff, it should be compatible with all mods that are equal in scope. Note that I don't have ANY mods installed, so I really don't know wich ones are compatible or not.

Mods that shouldn't cause problems
-Adding or changing UI
-Adding or changing locations
-Adding or changing textures
-Adding dialogues
-Adding quests
-Adding spells
-Adding all kinds of stuff

Mods that might cause problems
-Changing quests (for example companion specific)
-Changing actors (specially the lvl ones)
-Changing spells
-Changing meshes
-Changing names of objects
-Changing statics, misc or any other object in general

In sum, adding should not cause any compatibility issue, but changing might, so pay attention to changes. Not all types of changes are "bad", but adding is better than changing, changing stuff causes massive compatibility and stability problems.

Known problematic mods
-UFO - Ultimate Follower Overhaul (causes CTD because it changes vanilla companion stuff)
-Dawnguard Vampire Lord reverse Transforming Face fix - Vanilla (if you are a Vampire Lord you will CTD when using the EarthquakeShout)

Load order
Since this mod doesn't change anything vanilla I advise to load it first then other mods.

BlackLand - A new (is)land to explore!


-10 to 20+ hours of new gameplay
-New (is)land
-New village
-New dungeons
-New quests
-New NPC's
-New spells
-Mini games
-Survival modes
-Secrets/Easter eggs

Adds a new island called BlackLand with a new village, you will meet new NPC's that need your help to solve some of their problems.

You will find new unique dungeons in your adventures presenting new challenges.

New powerful unique spells and powers to use and discover.

Mini games with replay value to entertain you when you aren't exploring (if needed, see spoilers below).

Survival modes for the brave
-Destructible weapon: Your weapon will degrade with use
-Destructible armor (slow scrit): Your armor will degrade with use
-Destructible shield: Your shield will degrade with use
-Sleepy: Sleep depravation will cause bad effects
-Starving: Food depravation will cause bad effects

Hidden secrets/easter eggs to enrich your exploration (if needed, see spoilers below).

Should be simple, use Nexus Mod Manager, or...

-First unzip
-Open the folder and copy the contents to your Skyrim Data folder (BlackLand.bsa and BlackLand.esp)
-Normally: C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data
-Start the game, choose DATA FILES, check BlackLand

If you enter an interior and you appear in "space" you might need to:
-Go to C:\My Documents\My Games\Skyrim
-Search for file Skyrim.ini
-Open with notepad, under [General] add iLargeIntRefCount=999999

If you don't have grass please check this link:

If you have shout problems it seems installing the mod with NMM shrinks the size of your BlackLand.bsa, please check to see if it's +- 400 mb, if it's smaller than that ( < 200 mb) you should uninstall the mod with NMM and install it manually.

When cleaning you may encounter a lot of items (825 last time I checked), this is what the creator of TES5Edit had to say about them:

"That's some special case handling for removing cells which were defined but are not actually used for anything. If you go to those forms manually you'll note that they're likely just cell records with nothing attached, or cell records with empty "Temporary" blocks on them.

It's harmless to let it remove those, though it'll probably get annoying since the CK will insist on resaving them - unlike the behavior in Oblivion."

So, no point removing them.

If you have performance issues and are using destructible survival modes, try to deactivate them, the slowest script is the destructible armor, start by it then deactivate the others if needed.

I love games, I love playing them and I love "making" them, this mod is an opportunity to show my skills and at the same time "work" in the industry, and maybe, who knows, work for real in this area?

Prior to this mod I only modded PES - Pro Evolution Soccer, I had no clue how to script or use CK, it has been a long road with lots of bumps, and I mean lots, but I've enjoyed all hours (3500+ CK, 390+ Skyrim) that I've spent editing this game (almost all of them anyways).

I hope you can enjoy it too :)

Thanks to my wife for understanding me, I love you.

Thanks to Keld, your beta testing is awesome!

Thanks to the guys at they are amazing!

Thanks to all VAs (Voice Actors), your work makes this mod better.

Thanks to the guys at Steam chat group Skyrim Creation Kit, my first helpers.

Thanks to Bethesda for providing such a great game and tools, thanks to all that read this and thanks to the ones that enjoy the mod.

By Black aka Black RL aka BlackRL

Keld aka KeldRL aka Keld RL

Voice Actor: Aranas
NPC(s): Mannimarco, Golem

Voice Actor: Black RL
NPC(s): Vajezatha

Voice Actor: bmw4acting
NPC(s): Leah, Maria

Voice Actor: DylanBrettMa
NPC(s): Lazarus

Voice Actor: Edouard
NPC(s): Jose, Mukrah, Skeleton King, King Kyros, Player (EarthQuake Shout)

Voice Actor: jackattack91
NPC(s): Jack, Patrobas, bandits

Voice Actor: Jazzy Long
NPC(s): Tarea

Voice Actor: JudeRodney
NPC(s): Aplestormy

Voice Actor: Kan
NPC(s): Valkiria, Andreia, Sarah, Bandit, Vampire, Laish, Ur, Player (EarthQuake Shout)

Voice Actor: Kittygineer Belle
NPC(s): Albina, Raca, Leonor

Voice Actor: madonecfn
NPC(s): Sadoc, Kro, Obal, Daniel

Voice Actor: Nextmastermind
NPC(s): Judas

Voice Actor: Styrophone
NPC(s): Racer

Voice Actor: thera_ca
NPC(s): Abda

Voice Actor: XenocideSoldier
NPC(s): Black, Keld

Voice Actor: xybrisva
NPC(s): Julius

Voice Actor: Y A R!
NPC(s): Nadab, Solid, Candido

Dragon priest by blenderisedmind

Oblivion Gates in Skyrim - Modders Resource by Hanaisse



  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

New to BlackLand? BlackLand is a new lands mod with tons to do and see!


- 10 to 20+ hours of new gameplay
- New (is)land
- New village
- New dungeons
- New quests
- New NPC's
- New spells
- Mini games
- Survival modes
- Secrets/Easter eggs

Head on to the mod and check for more info, images and videos!

BlackLand is a new lands mod with tons to do and see, I've spent more than 3500 hours doing it and I loved every single one, ahhhhhhhhhhh.... Maybe not all.... Bugs are annoying! But anyways, hopefully you will have a blast dying in BlackLand! ^^

BlackLand - BSA version - V1.6.1

You can find it here:

BlackLand V1.5 available in MODDB!

BlackLand V1.5 available in MODDB!


Hi all! I'm glad to finally share my mod with this awesome community, I hope you guys enjoy it as much as I enjoyed making it!

Add file RSS Files
BlackLand - BSA version - V1.6.1

BlackLand - BSA version - V1.6.1

Full Version 2 comments

-10 to 20+ hours of new gameplay -New (is)land -New village -New dungeons -New quests -New NPC's -New spells -Mini games -Survival modes -Secrets/Easter...

BlackLand - BSA version - V1.5

BlackLand - BSA version - V1.5

Full Version

-10 to 20+ hours of new gameplay -New (is)land -New village -New dungeons -New quests -New NPC's -New spells -Mini games -Survival modes -Secrets/Easter...


I just got the mod and made it to the quest where I had to retrieve wood to repair the coliseum but when I told the Jarl that I had gotten the wood it skipped the dialogue and I was confused as what to do next.

Reply Good karma Bad karma+1 vote
BlackRL Creator


If you already gave the wood, the only thing you have to do is wait, then you can enjoy the arena.

-Wait (1 day or something, not sure)
-Go to the Coliseum
-Enter the Coliseum (downstairs)
-Talk to the guard

Enjoy the arena! :)

Reply Good karma+1 vote

Ok, thanks for the help, great job on the mod by the way

Reply Good karma Bad karma+1 vote
BlackRL Creator

Thanks :)

Reply Good karma+1 vote

Hi i've been tracking for a long time in the Nexus and so glad that you have introduced this great mod for the Moddb community.

Reply Good karma Bad karma+1 vote
BlackRL Creator


Thanks, I should have done it earlier, but better late than never I guess :p

Reply Good karma+1 vote

Looks sweet!

Reply Good karma Bad karma+3 votes
BlackRL Creator


Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.