Basileía ton Romaíon { 1.3 Sunset Invasion Update }
Standalone Byzantium mod incorporating the best features of PDM and Divergences of Darkness Mod.

Basileía ton Romaíon 1.3 further shakes up the new and old world bringing by further fleshing out the new world empires, the Natives of the new world will not be a push over and rumors that the powerful Aztec and Inca plan on pushing the pale skins back into the sea.

Basileía ton Romaíon focuses on bringing ( ERE, Eastern Roman Empire, Byzantium or Byzantine Empire) into the world of Victoria. This Mod is far more reaching than just that though. I have created a completely unique World set up. The balance of power is nothing like what you would expect the historical Victorian age to resemble. Incorporating the best features, decisions and events from PDM and DOD I have continued to tweak and change nearly every aspect of the economy, immigration and internal management.

What if the Basileía ton Romaíon (Roman Empire in Medieval Greek) never ended in the east? always retaining Anatolia and Greece and slowly regaining limited control over the Balkans, Levant, Egypt and north eastern Africa?

What if the Romaíoi (Greek speaking eastern Romans) continued to influence the course of events throughout Europa, Asia, Africa and the New World?

Romaíoi settlers founded Elysium in the new world though as a consequence of being separated and often blockaded by the various Latin powers in control of the straits of Heracles Elysium has really gone it's own way. Finding similarities between the local deities and Hellenic Deities of the past the Elysians have mostly embraced the old Hellenic ways and integrated with the local natives really creating a very unique culture.

Basileía ton Romaíon starts with Greece and Anatolia. Georgia, Armenia, Romania, Taurcia and Africa are (Disloyal) Exarchate vassal governments.

Basileía ton Romaíon start off in the middle of a civil war against the breakaway nations of Serbia, Bulgaria, Dyrrhachium, Aegyptus and Damascus. During the Chaos of the Civil War Venice has taken complete control of Corfu, Crete and Cyprus and may make further claims against your remaining islands.

Can you end the civil war and restore the empire to greatness.

New cultures within the Basileía ton Romaíon

Varangians are the foreign born soldiers whom serve as the Emperors body guard and most elite military unit. Mostly Norse with some Rus and Saxons.

Anatolikós are the rural population of Anatolia. they tend to be very agrarian and reactionary and strive for more regional autonomy along with more power for the local land owning elites.

Afrikanós are a mix of Romaíoi descendants whom settled North Africa after it's second reconquest and integrated Berber peoples. The Afrikanós rule the Exarchate of Africa.

Pontikoí are the rugged local inhabitants of the Pontic Mountains in Northern Anatolia. They primarily speak Greek but do not fully embrace the Romaíoi heritage and culture.

Illyrians speak a Latin language heavily influenced by Greek and Slavic. Illyrians are descended from the native Balkan tribes and Roman Settlers pushed towards the coastal regions around the Adriatic they are mostly under the influence of Venice.

Latínoi are the Latin speaking residents mostly from the Italian merchant republics primarily living in major port cities.

New:

Music, Loading Screens, Cultures, Countries, Events, Decisions, Governments, Renamed Provinces, Units. and much more.


If you enjoy the mod please rate it up and if your interested in helping at all with the project I just created a discord Discord.gg

Cheers

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Basileía ton Romaíon { 1.3 Sunset Invasion Update }

Basileía ton Romaíon { 1.3 Sunset Invasion Update }

Demo 16 comments

Basileía ton Romaíon { 1.3 Sunset Invasion Update } Standalone Byzantium mod incorporating the best features of PDM and Divergences of Darkness Mod...

Basileía ton Romaíon 1.2 { Al-Andalus Update }

Basileía ton Romaíon 1.2 { Al-Andalus Update }

Demo 2 comments

Basileía ton Romaíon 1.2 further shakes up the new and old world bringing in two large native empires in the New World. Aztec and Inca Empires and changing...

Basileía ton Romaíon 1.1 { Elysium Update }

Basileía ton Romaíon 1.1 { Elysium Update }

Demo 8 comments

​Update 1.1 Mod brings the Basileía ton Romaíon ( ERE, Eastern Roman Empire, Byzantium or Byzantine Empire) into the world of Victoria. What if the...

Post comment Comments  (0 - 10 of 18)
Tunilo.610kk
Tunilo.610kk - - 1 comments

why in the latest versions there is no formation decision, for example, from germany? Are these formations present only in the first version or are they related to an event? maybe I can help create the decisions, because the game is really cool with some objective, I really liked the mod.

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nachoman819
nachoman819 - - 3 comments

every time I start a war I get rebels

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Guest
Guest - - 689,635 comments

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Guest
Guest - - 689,635 comments

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Zet_Anabara
Zet_Anabara - - 49 comments

It would be so cool if you could annex Prussia and pomerania as Saxony, forming the NGF and having some of their accepted cultures, maybe I'm bad and didn't discover it, but it's just an idea I have

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NT122
NT122 - - 5 comments

Hope to see a mod like this in Vicky 3

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Guest
Guest - - 689,635 comments

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Blax_
Blax_ - - 1 comments

I like this mod!

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Guest
Guest - - 689,635 comments

Tried to form North German Federation as Saxony and game crashed. Other that that had several playthroughs and really enjoyed the mod!

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Jtk1015
Jtk1015 - - 3 comments

cool idea!

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