(Before anything, this mod is more like a show case for some things I can do with module system, and the porpuse is to show it to others modders team that are working on bigger warband mods out there. But this mod is totally playable)

This is a Native mod with a couple of new features like:


- Bank System

  • the banker is in Dhirim's tavern
  • you can withdraw or deposit your coins and you will also have a small weekly percentage income due to the bank tax.


- Brothel System

  • You can have a brothel in each one of the Calradia's Town
  • The tavernkeppers will be the responsable for each one of your brothels in their respective town
  • A quest start for each time you are starting a brothel in a new town
  • A weekly income from all your brothel depending on the amount of 'girls' you have in each brothel
  • A nice custom presentation for you to see your incomes from each town, the presentation is also available from Report button in world map. (Try click the images for something nice, (a new picture will be available every time a new brothel is created))
  • Recruit 'girls' from talking to (peasant_woman or refugge) in your party, this process will grant you the troop 'loose_woman' required to start a brothel
  • Take or add 'girls' from/to any brothel
  • Upgrade your brothel in order to increase the amount of girl it can hold.
    (note: if you manage to become the lord/lady of the town in the middle of the quest, there won't be a lord/lady for you to talk to, to receive the license, so if that happens, go talk to the tavernkeeper and a new option will be available, choose that and you will have your license)


- Girls

  • Troop tree (loose woman => bitch => slut => whore => wench => mistress)
  • Higher 'troop girls' generate an higher income in brothels
  • Loose woman don't have enough expirience to work on brothels, so you need to upgrade them (it's just like upgrading a normal troop), she must be at least level 'bitch' to work in a brothel.


- Brothel and Banking systems

  • Talk to the tavernkeeper to send some percentage (0%, 10%, 25%, 50%, 75%, 90%, 100%) of the town's brothel income to your account in Calradia Bank, if you already have an opened account in Calradia Bank, if not just go talk to the Banker in Dhirim's tavern.


- New morale increase feacture

  • Talk to the 'girls' in your party to increase your troop morale ('loose_woman' does not do that until upgraded to at least 'bitch')
  • Talk to the taverkeeper and choose the option 'tell the girls that my men are here' to increase your troop morale
  • The amount of morale increased depends on the amount of girl in your party/brothel VS the amount of men in your party
  • There is a cool down of 24 hours


- Misc

  • Now you can hide from a party that you encountered in the world map if in your party there is no more than 2 companions or troops, including you.
  • You can't hire, recruit volunteers nor rescue emprisoned troops(the rescue/take_prisoner screen won't even show) until you reach a reputation of at least 120.


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Astrus 1.3

Astrus 1.3

Demo 1 comment

This is an updated version on Astrus, fixed some bugs. Previous version are not required for this to work.

Astrus 1 2 with freelancer and TBE

Astrus 1 2 with freelancer and TBE

Demo

This is an updated version of the mod Astrus ...

Astrus 1.1 with freelancer and TBE

Astrus 1.1 with freelancer and TBE

Demo

This is an updated version of the mod Astrus_1.0. Added a new feacture - Freelancer

Astrus 1.0

Astrus 1.0

Demo

This Native mod with a couple of new features like:This Native mod with a couple of new features like: Bank System, Brothel System, ne increase morale...

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DushanTheMighty
DushanTheMighty

Love the prostitute troop tree, keep it up! :D

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ronyro Creator
ronyro

Oh WulfKang, thanks for saying "Your mod is not neat/organized", you were right, I had the description written in a text editor software and it was well formatted there, And I thought it would copy the format too along with the text. Well it's fixed, I hope it's more organized and readable.

Reply Good karma+2 votes
_WulfKang_
_WulfKang_

Ah no problem man,Just trying to help in any way I can for new and experienced modders alike.If like you say you were trying to impress that specific person,I'd say you did a damn good job.These features that you spoke of seem quite complex,I've seen these before,They're very nice things to have.Good work and carry on with that modding hobby of yours.I hope to expect big things eh?

- Your Humble Scribe,WulfKang.

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ronyro Creator
ronyro

Thanks for the kind words.

Reply Good karma+1 vote
ronyro Creator
ronyro

Hahahah, but this mod was actually uploaded to show some of my skills with modding warband to a specific person, who actually is working on an amazing mod. So this mod is just a compile of some feactures I was implementing to test my skills. Thanks for the laughing by the way (but this is my fault, I should said something like this in the description).

And Thanks for offering help.

Reply Good karma+1 vote
_WulfKang_
_WulfKang_

What in the world is this? Ahem,Excuse me.But this looks quite odd and lately alot of mods have popped up and their developers have been quite..well not too good I shall say.This mod looks shoddy (No offense of course).It looks to be another expansion around here,I see a good amount of features you speak of which I'd of course have no clue if any are true or working unless I downloaded ye mod friend.

Let me simplify what I said,I know I can be a little ranty around here.

1.Your mod is not neat/organized.The description speaks of many features though and they seem quite nice BUT Perhaps sort them accordingly? Maybe list more major ones and have a section of all the etc.

2.Use pictures that may show your features? or edited content in general? Not just warband menu's and other artwork ye know?

3.Try to stand out as much as possible,Be unique.Activity helps as well.Stay in tune with the public

4.If you'd like help with any articles etc. Inform me through a personal message if you wish.

- Your Humble scribe,WulfKang.

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