KOF:Dimension Reduction attack

make 2d kof role to fight with 3d world 'people

may make all kof roles and their skills.

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23.8.17 CHANGE NAME AS DNF VS KOF ,and start version as 1.22

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The main update direction is to make 2d things and 3d things combined well with each other.

The main hero is still from kof and 2d. The country will become some culture from some classic 2d games such as DNF.and i will also add some 2d effect in this mod such as the 2d dynamic title for roles , 2d memes as special weapon such as "silence wench" , funny cartoon start in settings menu and is planning to make 2d new pic talking system.

I know few one can understand my settings and why i do this mod since the early access demo has released for some time.I even don't know i will continue for this for how long time next.But i want to show your a different game design with a mod form of mountblade and show how mountblade can even become what things.

NEXT There is Mountblade KOF Mod Recent Update info from v0.55-v0.65.

V0.65 changes:

1. Added legendary dynamic titles, temporarily random display (later design may add title acquisition conditions)

2. The map in the lower right corner will be changed to the King of Fighter dynamic map (it is expected that different dynamic maps will have different attributes in the future, and there will be a corresponding full-screen 2D scene when releasing the magic move).

3. Vigia has been changed to the kingdom of ghosts and animals. 2D character Ma Bao has been added to the upgrade tree.

4. BRF sorting and renaming

5. Adjusted the frequency of battlefield reinforcements and other adjustments

6. Add up and down left and right arrow keys to control the rotation of the character, which can be controlled by adjusting the mouse itself, but after repeated movement, the steering may appear rigid, so this addition is mainly to assist the steering and buffer the stiffness caused by frequent shaking of the mouse

special callingspecial callingspecial calling

V0.62 changes:

1, in the country of the firm change for DNF, temporarily keep original units, first in other branches of the original normal arms upgrade space to rise DNF 2 d creature, a total is divided into eight categories, each categories for the same units, but have different random form, at present there are six randomly to the ghost biological form, scarecrow, puppets, linyi, elder brother clothFighter and other monsters each one, stone man three, data entry more trouble, more images have been processed.

2. Handle the problem that the opening animation of the camping interface is blocked by the data panel.

3. BU G Self-check: if you infiltrate into the city, you may find that you can't succeed even after the enemy is destroyed, because you need to kill all 2D animals in the city.

4. Plan to replace other nations with creatures and cultures from Legendary/Metal Slug/other well-known 2D / 2.5D games

fight with dnf monsterfight with dnf monsterfight with dnf monster

V0.60 changes:

1..Added 8 types of DNF 2D monsters, including 2D animation - standby, 1 ~ 3 attacks, movement, and death

2. You can also sign in to draw equipment when camping, only you can draw meme equipment.

V0.57 changes:

1. Increase skills can use active items "two tigers love dance", the effect is the egg yolk through after the half screen in the middle area of the 2 d will directly into two tigers the yellow people love to dance, dancing on a range of cycle animation, every time the flash to the end of the cycle, will be a damage, until they die.Control + damage is a control + damage skill used to target 2D world characters

2. Delete the manbody model used to compare the supernumerary height of the characters.

V0.55 changes:

1. Inventory skills are installed. From now on, the active skills of the eight items on the interface will correspond to the number keys 1 to 8 on the keypad, from bottom to top, from left to right, and from the lower left corner.The bottom four items are the original inventory of four weapon slots.

2. Added four meme weapons with active equipment -

Weapon ①_ Thank You Dog: Play Silence Wench dynamic close-up in the player's position, causing damage and shooting away enemies within screen range.

Weapon ②_ A Bite of Buddies: Play a dynamic close-up of a beer drinking emojis at the player's location, and the magic will be filled directly

Weapon ③_ Handsome Turn Back: Forces all the people in front of the screen to turn vertically while playing an emoticon.

Weapon drop: A small area of enemies in front of the screen will take upcasts and damage during the emojis.

3. Add a kind of "Panda Man Emoji" 2D people to citizens and villagers, and increase the probability of residents in urban and rural areas from 50% to 70%

new item

V0.54 changes:

1. The number of passers-by in towns and villages increased

2. The tavern owner adds a mushroom-head emoji

3. A new skill in Eight Gods' Nunnery has slightly adjusted its body position

4. Now, in the interface of camping, there will be a random opening animation before the full animation of the characters of Nunnah. For the time being, there will be five kinds of random opening animation, some of which will start with funny comic.

5. You can no longer use the skill if you are below 200. Press E to gather gas

new 2d npc for mb kof

introduce the control instruction till v1.21

introduce the control instruction till v1.21

News

introduce the control instruction till v1.21,sorry for long time forget to update the new control settings to tell you how to play.

mountblade kof  mod --add 2d culture country~dnf

mountblade kof mod --add 2d culture country~dnf

News

mountblade kof mod --add 2d culture country~dnf

Mountblade warband kof 97mod update info til now v0.53

Mountblade warband kof 97mod update info til now v0.53

News

Mountblade warband kof 97mod update info til now v0.53.

kof gif-OROCHI

kof gif-OROCHI

News

kof gif-OROCHI backups kof gif-OROCHI for my kofmod role

RSS Files
DNF but Warband v1 .24

DNF but Warband v1 .24

Full Version 2 comments

DNF but Warband v1 .24

kof mod v1.1(ikun小黑子露出鸡脚特别版)

kof mod v1.1(ikun小黑子露出鸡脚特别版)

Full Version 1 comment

kof mod v1.1(ikun小黑子露出鸡脚特别版)

kof 97 v1.0(嘎子偷狗特别版)

kof 97 v1.0(嘎子偷狗特别版)

Full Version

1. Fixed a bug in the first merchant quest unit that kept adding reinforcements. 2. Fixed a bug where the blue bar disappears when a player first enters...

kof 97 demo v0.90 (刘华强萨日朗传奇)

kof 97 demo v0.90 (刘华强萨日朗传奇)

Full Version

kof 97 demo v0 90 (刘华强萨日朗传奇) 来自华夏鬼畜文化的mod

kof 97 alpha v0.80

kof 97 alpha v0.80

Demo 1 comment

till v0.80 description of kof mod: ____________________________

kof 97 alpha v0.48

kof 97 alpha v0.48

Demo 2 comments

the article says some info about warband kof mod v0.35 update,and the next version up to 0.48 may write at another place.

Post comment Comments  (0 - 10 of 26)
killyouready Creator
killyouready - - 394 comments

23.8.17 CHANGE NAME AS DNF VS KOF ,and start version as 1.22

Reply Good karma+1 vote
killyouready Creator
killyouready - - 394 comments

CONTROL WAYS TILL V1.21

The protagonist can use Liu Huaqiang or Yaguan or melon seller Hao Ge or CAI Xukun or dnf ghost swordsman these 5 characters, press b to switch characters, the default is Liu Huaqiang. The Iori skill key is wasd single or pairwise key combination + right mouse button to release 9 skills (only right mouse button is random skills), up and down left and right keyboard arrow keys control character rotation. wasd moves with the mouse moving Angle of view. The player controlled characters with forward and backward actions in Iori need to double-click the forward direction button of the forward action to sprint, and actively press M or be attacked from the left and right directions to mirror their images and change their orientation. Pressing the left and right direction move button will automatically mirror the image state of the character to change the attack orientation, double click can sprint (CAI Xukun can not, other players 2d characters have this effect).
Scroll key defense (Ghost Swordsman and Iori have actions, other players 2d characters have no defined actions),
Left mouse button to simple attack,right mouse button to relase strong attack or skill attack.
e gas collection
r Explosive Gas
m is the mirror image that switches between the image display of the character picture and the corresponding action behavior (Ghost Swordsman and Iori have action, other players 2d characters have no defined action but have mirror effects).
Space +wasd is a jump.
Left alt view the whole body (now you will see the essence of the paper person)
b Switch the player to Liu Huaqiang or Yaguan or Hao Ge or CAI Xukun or dnf Ghost swordsman
t Enables the character dynamic language box, and y enables or disables character dynamic title
v is for taunts (corresponding to Iori's laughing death, Liu Huaqiang does not have this action, other players 2d characters have action)
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Countries that combine 2d culture include the Country of Ghost Animals, dnf Country, Boxing Emperor Country, Famine Country, Metal Slug Country and so on
Among them, only the 2d cultural units of these countries have been initially made, such as dnf with some 2d dnf monsters, ghost animals with Ma Baoguo CAI Xukun 2d animation units and some ghost animal characters dynamic head units.
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Tavern Town also has some 2d animated characters such as Ga Zi, CAI Xukun, Crayon Little new mushroom head Giant panda emoji series.

Reply Good karma+1 vote
killyouready Creator
killyouready - - 394 comments

23.4.30 alternate the same url's file v1.20 by upload v1.21 again,adjust hurt percent

Reply Good karma+1 vote
Guest
Guest - - 689,192 comments

CHANG PLEASE MAKE CHEAT MENU FOR USE TNX

Reply Good karma Bad karma+1 vote
Vogendespoiler
Vogendespoiler - - 301 comments

Hi author, do you know how to rig animation to a static body armor mesh in Open BRF? i got an Ultramarine body armor mesh done but the animation implementation is killing my brain

Reply Good karma Bad karma+2 votes
Yuanjin2046
Yuanjin2046 - - 55 comments

好家伙,强子都有了。话说最近一直在看 一代枭雄,挺不错的。

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killyouready Creator
killyouready - - 394 comments

alternate v0.7 update file with v0.5-v0.65 url ,not open a new url

Reply Good karma+2 votes
killyouready Creator
killyouready - - 394 comments

v0.60update:
add some dnf enemy outside

Reply Good karma+2 votes
killyouready Creator
killyouready - - 394 comments

The King of Fighters mod v0.54
1. The number of passers-by in towns and villages increased
2. The tavern owner adds a mushroom-head emoji
3. The new skill of Eight Gods' Temple has been slightly adjusted in its body position
4. In the interface of camping, there are now five random opening animations before the full animation of the characters of Nunnah. Some of them start with funny comic books.
5. You can no longer use the skill below 200. Press E to gather gas
The Emperor of Fighters modV0.53 changed:
1. Skills expanded to 9, WASD single press or two combination press + click the right mouse button to select a specific skill to release, direct right mouse button is a random skill, that is to say J is no longer the skill key, the defense button is adjusted to the mouse wheel slide.
Double-click the move button in that direction for sprinting.
3. Hitcombo digital display.

Reply Good karma+2 votes
Archol
Archol - - 12 comments

Mom, come pick me up, I'm scarred...

Reply Good karma Bad karma+11 votes
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