KOF:Dimension Reduction attack

make 2d kof role to fight with 3d world 'people

may make all kof roles and their skills.

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The main update direction is to make 2d things and 3d things combined well with each other.

The main hero is still from kof and 2d. The country will become some culture from some classic 2d games such as DNF.and i will also add some 2d effect in this mod such as the 2d dynamic title for roles , 2d memes as special weapon such as "silence wench" , funny cartoon start in settings menu and is planning to make 2d new pic talking system.

I know few one can understand my settings and why i do this mod since the early access demo has released for some time.I even don't know i will continue for this for how long time next.But i want to show your a different game design with a mod form of mountblade and show how mountblade can even become what things.

NEXT There is Mountblade KOF Mod Recent Update info from v0.55-v0.65.

V0.65 changes:

1. Added legendary dynamic titles, temporarily random display (later design may add title acquisition conditions)

2. The map in the lower right corner will be changed to the King of Fighter dynamic map (it is expected that different dynamic maps will have different attributes in the future, and there will be a corresponding full-screen 2D scene when releasing the magic move).

3. Vigia has been changed to the kingdom of ghosts and animals. 2D character Ma Bao has been added to the upgrade tree.

4. BRF sorting and renaming

5. Adjusted the frequency of battlefield reinforcements and other adjustments

6. Add up and down left and right arrow keys to control the rotation of the character, which can be controlled by adjusting the mouse itself, but after repeated movement, the steering may appear rigid, so this addition is mainly to assist the steering and buffer the stiffness caused by frequent shaking of the mouse

special callingspecial callingspecial calling

V0.62 changes:

1, in the country of the firm change for DNF, temporarily keep original units, first in other branches of the original normal arms upgrade space to rise DNF 2 d creature, a total is divided into eight categories, each categories for the same units, but have different random form, at present there are six randomly to the ghost biological form, scarecrow, puppets, linyi, elder brother clothFighter and other monsters each one, stone man three, data entry more trouble, more images have been processed.

2. Handle the problem that the opening animation of the camping interface is blocked by the data panel.

3. BU G Self-check: if you infiltrate into the city, you may find that you can't succeed even after the enemy is destroyed, because you need to kill all 2D animals in the city.

4. Plan to replace other nations with creatures and cultures from Legendary/Metal Slug/other well-known 2D / 2.5D games

fight with dnf monsterfight with dnf monsterfight with dnf monster

V0.60 changes:

1..Added 8 types of DNF 2D monsters, including 2D animation - standby, 1 ~ 3 attacks, movement, and death

2. You can also sign in to draw equipment when camping, only you can draw meme equipment.

V0.57 changes:

1. Increase skills can use active items "two tigers love dance", the effect is the egg yolk through after the half screen in the middle area of the 2 d will directly into two tigers the yellow people love to dance, dancing on a range of cycle animation, every time the flash to the end of the cycle, will be a damage, until they die.Control + damage is a control + damage skill used to target 2D world characters

2. Delete the manbody model used to compare the supernumerary height of the characters.

V0.55 changes:

1. Inventory skills are installed. From now on, the active skills of the eight items on the interface will correspond to the number keys 1 to 8 on the keypad, from bottom to top, from left to right, and from the lower left corner.The bottom four items are the original inventory of four weapon slots.

2. Added four meme weapons with active equipment -

Weapon ①_ Thank You Dog: Play Silence Wench dynamic close-up in the player's position, causing damage and shooting away enemies within screen range.

Weapon ②_ A Bite of Buddies: Play a dynamic close-up of a beer drinking emojis at the player's location, and the magic will be filled directly

Weapon ③_ Handsome Turn Back: Forces all the people in front of the screen to turn vertically while playing an emoticon.

Weapon drop: A small area of enemies in front of the screen will take upcasts and damage during the emojis.

3. Add a kind of "Panda Man Emoji" 2D people to citizens and villagers, and increase the probability of residents in urban and rural areas from 50% to 70%

new item

V0.54 changes:

1. The number of passers-by in towns and villages increased

2. The tavern owner adds a mushroom-head emoji

3. A new skill in Eight Gods' Nunnery has slightly adjusted its body position

4. Now, in the interface of camping, there will be a random opening animation before the full animation of the characters of Nunnah. For the time being, there will be five kinds of random opening animation, some of which will start with funny comic.

5. You can no longer use the skill if you are below 200. Press E to gather gas

new 2d npc for mb kof

mountblade kof  mod --add 2d culture country~dnf

mountblade kof mod --add 2d culture country~dnf

News

mountblade kof mod --add 2d culture country~dnf

Mountblade warband kof 97mod update info til now v0.53

Mountblade warband kof 97mod update info til now v0.53

News

Mountblade warband kof 97mod update info til now v0.53.

kof gif-OROCHI

kof gif-OROCHI

News

kof gif-OROCHI backups kof gif-OROCHI for my kofmod role

Mountblade Warband :KOF:Dimension Reduction attack

Mountblade Warband :KOF:Dimension Reduction attack

News

KOF:Dimension Reduction attack make 2d kof role to fight with 3d world 'people.

RSS Files
kof 97 v1.0(嘎子偷狗特别版)

kof 97 v1.0(嘎子偷狗特别版)

Full Version

1. Fixed a bug in the first merchant quest unit that kept adding reinforcements. 2. Fixed a bug where the blue bar disappears when a player first enters...

kof 97 demo v0.90 (刘华强萨日朗传奇)

kof 97 demo v0.90 (刘华强萨日朗传奇)

Full Version

kof 97 demo v0 90 (刘华强萨日朗传奇) 来自华夏鬼畜文化的mod

kof 97 alpha v0.80

kof 97 alpha v0.80

Demo 1 comment

till v0.80 description of kof mod: ____________________________

kof 97 alpha v0.48

kof 97 alpha v0.48

Demo 2 comments

the article says some info about warband kof mod v0.35 update,and the next version up to 0.48 may write at another place.

kof 97 alpha v0.3

kof 97 alpha v0.3

Demo

add ui and settings menu like my other mod dota2vslol. fix the game crash bug that caused by hurting dead agent. cut code add hit sound and a music.

kof sub mod: 鸡你太美_坤坤历险记 alpha Ⅴ0.01

kof sub mod: 鸡你太美_坤坤历险记 alpha Ⅴ0.01

Demo 2 comments

this mod is made for Chinese. others may not understand the main role who are. hahaha

Comments  (0 - 10 of 23)
Guest
Guest

CHANG PLEASE MAKE CHEAT MENU FOR USE TNX

Reply Good karma Bad karma+1 vote
Vogendespoiler
Vogendespoiler

Hi author, do you know how to rig animation to a static body armor mesh in Open BRF? i got an Ultramarine body armor mesh done but the animation implementation is killing my brain

Reply Good karma Bad karma+2 votes
Yuanjin2046
Yuanjin2046

好家伙,强子都有了。话说最近一直在看 一代枭雄,挺不错的。

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killyouready Creator
killyouready

alternate v0.7 update file with v0.5-v0.65 url ,not open a new url

Reply Good karma+2 votes
killyouready Creator
killyouready

v0.60update:
add some dnf enemy outside

Reply Good karma+2 votes
killyouready Creator
killyouready

The King of Fighters mod v0.54
1. The number of passers-by in towns and villages increased
2. The tavern owner adds a mushroom-head emoji
3. The new skill of Eight Gods' Temple has been slightly adjusted in its body position
4. In the interface of camping, there are now five random opening animations before the full animation of the characters of Nunnah. Some of them start with funny comic books.
5. You can no longer use the skill below 200. Press E to gather gas
The Emperor of Fighters modV0.53 changed:
1. Skills expanded to 9, WASD single press or two combination press + click the right mouse button to select a specific skill to release, direct right mouse button is a random skill, that is to say J is no longer the skill key, the defense button is adjusted to the mouse wheel slide.
Double-click the move button in that direction for sprinting.
3. Hitcombo digital display.

Reply Good karma+2 votes
Archol
Archol

Mom, come pick me up, I'm scarred...

Reply Good karma Bad karma+11 votes
Rex_Imperator
Rex_Imperator

I--i'm so confused..

Reply Good karma Bad karma+9 votes
pptv
pptv

well done

Reply Good karma Bad karma+4 votes
RecycledDoom
RecycledDoom

Need a shadow under the fighters to see where they are in relation to things

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killyouready Creator
killyouready

Thx but measure specific coordinate with specific
frame is enough to handle because role number is not huge.alpha version is rough calculation temporarily.

Reply Good karma+6 votes
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