A.R.E.A. is a standalone project based on S.T.A.L.K.E.R. trilogy. The project affects all aspects of the game with no exceptions, improving their quality and diversity. The main goal was to create a more realistic Exclusion Zone, where each trip will be a unique and rough experience.
S.T.A.L.K.E.R. - A.R.E.A. 1.17.28 Update (07.04.2024) New Game required! Launch game from A.R.E.A. Launcher.exe from game folder.
Install guide:
1. Download S.T.A.L.K.E.R. - A.R.E.A. 1.1642, unpack where you wish.
2. Run S.T.A.L.K.E.R. - A.R.E.A.part1.exe, specify the installing location and click Extract.
3. Download this update in A.R.E.A. root directory, run and press Extract, replace all files.
4. Run game from A.R.E.A. Launcher.exe from game folder.
You can support A.R.E.A. on DonationAlerts
Donationalerts.com
Changes in version 1.17.28 (07.04.2024):
-Added script for controlling inventory item data when switching locations and switching objects from offline to online. Fixed self-charging of batteries.
-Added new colbeck net_event_Destroy event of object destruction (not transition to offline but its complete destruction).
-Added the ability to cancel a delivery task after learning the details.
-Fixed a crash by calling an object from another thread after its destruction.
-Fixed timing of jamming animation on Steyr Aug.
-Fixed a bug in the ratio reduction function that caused the grouping ratio to increase when jobs failed.
-Fixed store icon on Famas F1.
-Fixed AN-94 aiming with PSO-1M.
-Fixed the task of freedom fighters to destroy a detachment of Monoliths nearby.
-Fixed the amount of money in Transparent.
-Fixed closing the application through X.
-Fixed performance drop due to volumetric light on r2.
-Fixed flickering of textures in the distance.
-Changed grass optimization setting. Now adjusts the optimization radius for a less noticeable transition area at low values.
-Changed minimising the application to the tray, the game process is now in standby mode. Fixed cursor sticking when alt+tab in windowed mode.
-Changed assortment of Zhenya Topor.
-Readjusted aiming with sights in LR-300.
-Reworked the function of attenuation of ambient sounds in rooms.
-Reworked the room detection function.
-Improved performance in 3D optics with grass enabled.
-Improved indoor performance.
-Reduced degradation of all artefacts.
-Reduced the effect of grass size randomization.
Changes in version 1.17.27 (01.04.2024):
-Added a loading bar to wallet and pouch.
-Added the ability for the dynamo machine to charge devices directly without having to remove the battery.
-Added a new system for accurately calculating the position of the grass as well as checking the material on which the grass.
-Added the ability to lower the weapon while sitting. The weapon no longer collides with the ground if you point the barrel downwards.
-Added the ability for Gromov to improve more equipment.
-Added the ability to put the sight 1P59 Hyperon on IED and SVD.
-Added a tooltip popup for options in the menu. Added a description of all options. Added dbg_description_options command for debug.
-Added ability to attach a silencer to the H&K G3SG1. Fixed G3SG1 icon in the enhancement window.
-Added surface material definition for sound occlusion.
-Added frontal sound visualisation. Sound now transitions more smoothly from one channel to another. Updated soft_aol to 1.22.2.
-Added degradation of device performance as battery drains.
-Added new weapons in orders.
-Added character visuals in Heavy armor.
-Added world models for 5.56 cal. mags.
-Added new parameter grass height. It differs from grass size in that it increases grass height.
-Added edit_size_position parameter for progress bars. Enables the ability to customise the position and size of the progress bar within its container.
-Added restriction of anomalous zones near the flea market.
-Added pouches on sale for all factions.
-Added assortment for mercenary technician in Pripyat.
-Added one more thread intended for unloading the main thread. Distributed some tasks to the additional thread.
-Fixed slow loading of NPC inventory contents.
-Fixed delay when destroying crates.
-Fixed ignoring grenade throwing at low framerates.
-Fixed character animation speed, reduced camera sway.
-Fixed a bug with message timers.
-Fixed a bug in the logic of changing the assortment of merchants from reputation.
-Fixed a bug in Fatty's quest to find a watch. Because of which they could not be found.
-Fixed a bug that made it impossible to repair proto-exoskeletons.
-Fixed a bug in MP-153 upgrade. Replaced the upgrade on firing single shots with automatic mode. Increased the price of the upgrade.
-Fixed a bug with a fast axe strike which caused the strike animation speed to change and damage to be missing.
-Fixed the inability to open a backpack or purse after moving through locations.
-Fixed inability to install PBS-1 on SOK-94.
-Fixed the check in trade with a partner, which caused the game to crash.
-Fixed reloading the gun from items in the left hand. Now first hide the item, then reload, after taking the item back.
-Fixed the logic of using flamethrowers in the NPCs. Now they are only at close ranges.
-Fixed the low probability of parts from mutants.
-Fixed the ability to take repeated tasks from the sad duty stalker in the bar, after its completion.
-Fixed a severe drop in performance indoors.
-Fixed sticking of shooting if you fire a weapon before colliding with an obstacle.
-Fixed the limitation on NPC inventory size. Now the volume of NPC inventory is different and depends on the rank.
-Fixed throwing out of animated NPC items like lanterns, bread, etc.
-Fixed display of rank in the start menu, improved performance.
-Fixed lack of "Use" function for fueled injector.
-Fixed the lack of cash rewards for finding tools from the military technician on the cordon.
-Fixed the lack of irradiation in self-curling.
-Fixed the lack of ability to upgrade the H&K G3 from technicians. Fixed the G3SG1 icon in the upgrade window.
-Fixed particles not animating at high framerates and low time_factor. Particles now have a higher refresh rate at high FPS.
-Fixed description of TBs with offloads, bandit cloaks, leather jackets, exoskeletons and proto-exoskeletons.
-Fixed the name of the combo defense data stick in the inventory.
-Fixed faction affiliation of some costumes.
-Fixed aiming in: AEK-971 with 1P78, SKS and AK-74M with PSO-1M.
-Fixed aiming on AKM through all sights. Added holograms and convex lenses to the sights. Replaced models.
-Fixed aiming on SR-3 Vortex through all sights. Added holograms and convex lenses to the sights. Replaced models.
-Fixed silencer position on Glock-19.
-Fixed the increase in volume of the purse, delivery container and container for artefacts, if you put items in them. The purse increases in volume because it is stretched.
-Fixed Peregrine's quests. Added cash reward. Reduced prices for services like other technicians.
-Fixed whole suits and helmets in corpses with the real state of equipment option disabled. (test needed)
-Fixed some scripting issues.
-Fixed game crashes and freezes in rainy weather.
-Fixed HUD animations freezes.
-Fixed smoking and non-smoking characteristic properties.
-Fixed mismatched rookie costume models for different factions.
-Fixed the first frame when launching particles.
-Fixed crashes when taking out detectors.
-Fixed crash on set_enemy_callback if the object is already destroyed.
-Fixed crash on new game if there was not a single save.
-Fixed crash when trying to charge the batteries of the technicians.
-Fixed crash with companions squad.
-Fixed the chance of getting items when disassembling weapons and equipment.
-Fixed the transition to another location in transportation.
-Fixed a rare crash when shooting an NPC.
-Fixed a rare crash with the character's flashlight.
-Fixed a rare crash related to the definition of the parent pda.
-Fixed the sound of footsteps when landing.
-Fixed inventory volume of Professor Herman's and the Informer's in the bar.
-Fixed inventory volume and weight of artefact containers, pouches and delivery containers.
-Fixed a bug when the mode of approaching an item in the left hand was enabled globally and not to a specific item. Left hand proximity now works on any item.
-Fixed a bug when trying to use the dynamo machine when the inventory is open. Reconfigured the position in the hands.
-Changed the logic of Father George. Now he has less reason to walk around, and he. immortal if a character is not an enemy to him.
-Changed the logic and animations of companions in different situations. They now turn off their flashlights in stealth mode.
-Changed the tactical Thunderstorm. Added and customised all sorts of sights. Added lenses and glowing holograms. Fixed the visibility of the magazine. Reduced weight.
-Changed the 9A91's positioning and aiming. Added holograms and convex lenses to the sights. Replaced models.
-Changed position and aiming of AK-9. Added holograms and convex lenses to the sights. Replaced models and animations.
-Changed position and aiming of AK-103. Added holograms and convex lenses to the sights. Added new sights. Replaced models.
-Changed position and aiming of HK417.
-Changed position and aiming of AN-94 with PSO-1M.
-Changed position and aiming of KS-23.
-Changed the position and aiming of the Famas F1. Added its own magazine for 25 rounds for F1 model.
-Changed position and aiming of M24. Added convex lens to the sight, 3d cartridge case, the ability to put a silencer and new animations and its own magazine.
-Changed behaviour of CInifile::r_string. Now if failed to find a parameter that will return nullptr instead of a critical error, the log will show information about it.
-Changed the contents of the stash at the tank in the Red Forest.
-Changed global animation set for AUG series.
-Changed the penetration rate of all ammunition, closer to more realistic characteristics.
-Changed the parameters of chimaeras.
-Changed silencers on 7.61x51 and 5.56x45 calibre weapons to match calibre. Revised descriptions.
-Replaced the doctor at the base of the CHN to Professor Kalancha, replaced the model. Replaced the guide Ivan Tropnik.
-Optimised calculation of bones in the kinematics of NPCs.
-Optimised calculation of matrices and particles.
-Optimization of grass shadows. Added setting of rendering range of shadows from dynamic light sources (r2_light_details_shadow_dist).
-Optimization of light sources in renderers.
-Optimization of the grass manager. Increased range of grass shadows drawing by default.
-Optimization of the game engine.
-Updated Luajit to the latest version.
-Updated the description of available canopies for some weapons.
-Improved engine performance.
-Increased killing power of weapons cal. 5.7x28 and 7.62x25.
-Reduced degradation of artefact properties.
-Revised the starting assortment for the military to have enough money for any available item.
-Revised the assortment of merchants. Now they are more highly specialized.
-Reworked the power supply system to implement in the engine. Added a new property to items in the form of energy charge. Added charge progress bars to the item window. Batteries now retain their state.
-Reworked grass collision on engine implementation.
-Reworked explorer work functions.
-Reconfigured some interface elements. Fixed the proportion of items in slots on 4:3 formats.
-Corrected status bars in slots.
-Corrected zero reward value for items in quests.
-Reduced mouse sensitivity in binoculars.
-Reduced the number of supplies needed in the Preacher quest.
-Reduced the collision damage to character weapons.
-Improved English localization. Fixed some errors in the texts.
-Removed the engine version with AVX2 because it's not needed and to speed up development.
-Removed blocking of changing magazines from pockets, if the magazine in the weapon is full.
-Removed the restriction to fire when aiming from safe mode.
-Removed one extra door in the Dark Valley. Now the door can be opened with a key. Sultan has the key, gives it out when you are on good terms. (Requires a new game)
Very nice list of fixes, thank you!
And a great opportunity to jump back and start a new journey this weekend.
👀👀👀
Really nice to see this mod is still around
Игра виснет когда нажимаешь применить в настройках
Какие опции менялись?
Разрешение экрана, качество текстур, управление в принципе любые настройки. Я пробовал каждый пункт менять по отдельности, но игра все равно зависает
Увы, не удаётся воспроизвести, ни у меня, ни у тестеров. Рекомендую переустановить ещё раз и запускать через A.R.E.A. Launcher.exe
Require new game again? Got the version from 31 march (april 1) Need to overwrite or just reinstall?
It's compatible, but I recomend new game. Enough to overwrite.
Thank you very much again for continuing to work on this gem of a project guys! I swear I would donate money to support you in this, but the truth is that I need it for myself xD. Thank you for leaving us a beautiful free game. Greetings from Argentina.
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