This version is no longer supported, as the style and plot made no sense. Go to the new version of Aperture Adventures coming up in a day or 2. I'm sorry. Moddb.com
>1 NEW BLOG POST. READ?
>YES< NO
READING...
Welcome! Something sad happened. VBSP style changer crashed again. I'm contemplating revising the whole thing, but I need some help. If you want to become an Aperture Adventures Developer, just go to THIS discord link. Discord.com. WARNING: THIS JOB OPPORTUNITY IS UNPAID. And don't worry, you can choose if the mod should be the same, or revised from the ground up. just go here. Polltab.com.
Welp, off to set up the server, and then play Portal: 028 Alpha.
(Turret Voice) Good night. Shutting Down...
>PROCEDURE COMPLETE. TERMINATING PROGRAM.
Regarding the Future of Aperture Adventures in one way.
Even though I can't get any map work done doesn't mean that I can't change stuff!
Aperture Additions #2 - Unfortunate Consequences Await.
So, This is the first blog I've made. Aperture Adventures needs a blog at this point.
Added Sound and Captions, and redesigned 2 chambers.
Yay! The Downloads are back! Anyways, I went back and updated each chamber, just for you. :) I also Elaborated on Chapter 2, Replaced the Devtest with...
Version 0.6. Remember that annoying elevator bug? Well, I fixed that! And More!
Small revision again (Contains test chamber boards, and new Maxim Eye)
Small revision of the Previous Update, changed to add authenticity.
This time, It's an actual mod! You also get a chance to meet Maxim and Play a very small section of Chapter 2!
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Is this PTI?
Holy **** it's bad. Just the first map already looks awful, you can softlock yourself just throwing a cube incorrectly, get randomly killed for just for walking around and the door (clipping through th wall btw) refuses to stay open for more then a second. And all the buttons are not connected to anything for whatever reason.
Thew second map looked even worse with spawning you in a blue room with portals placeable on grass and the dark room where you can't even see where the portals can be placed.
I just gave up after this point.
I know it's an an early version or whatever, but it's already completely unsalvageable.
I cant wait to play the full Game!
Doesn't matter. The mod looks promising!