Portal Remastered is a mod that attempts to remaster the original portal in the portal 2 engine. The models, textures and lighting have all been updated to be more in line with the style of portal 2 while making sure the levels still retain somewhat of a Portal 1 vibe.

Credit:

  • Portal RTX Incinerator - Gamebanana.com (Used in Test Chamber 17)
  • Ommicoder's sign maker tool - Moddb.com (Used in all the Test Chambers)
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Article #3 - Update V0.3

News

This version improves upon the Test Chambers that have already been released. The models have been updated to fit more in line with Portal 2, the textures have been updated to feel more like Portal 2 and the dirty models have been replaced with clean ones. A bunch of glitches were also fixed in the prosses.

Credit:

  • Incinerator - Gamebanana.com (Used In Test chamber 17)
  • Ommicoder's sign maker tool - Moddb.com (Used to make the signs for every test chamber)

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Portal Remastered V0.3


Test Chamber 18 is Out

Test Chamber 18 is Out

News

The next major update is here along with test chamber 18.

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Portal Remastered V0.3.1

Portal Remastered V0.3.1

Demo 2 comments

Very Minior Update to Portal Remastered (Audio Fixes)

Portal Remastered V0.3

Portal Remastered V0.3

Demo

Some tweaks to make the mod fit more in line with Portal 2

Portal Remastered (v0.2)

Portal Remastered (v0.2)

Demo 5 comments

Version 0.2 adds test chamber 18 along with lighting improvements on some levels.

Portal Remastered (v0.1.1)

Portal Remastered (v0.1.1)

Demo

Version 0.1.1 of the Portal Remastered demo is now out.

Portal Remastered (v0.1)

Portal Remastered (v0.1)

Demo 1 comment

It's finally here! The first version of Portal Remastered.

Comments  (0 - 10 of 213)
Guywithanexistance
Guywithanexistance

Since there hasn’t been any updates for the maps and need some work, I’ve officially decited to stop keeping track on this mod. Goodbye!

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EddieBaledy
EddieBaledy

Bruh, you dont have to keep an eye on it everyday but some patience is always nice for the dev behind the project..
I feel this is one of the reasons devs never finish their projects is because life is a lot and people expect an update everyday..
You think this is long I dare you to join the CoDZ community and try to have patience for maps that release years after announced..
There is one that is heading into I think its 2nd or 3rd year of being made and like the dude isnt constantly doing nothing but working on this, he has other shh that he has going on in life..
I know this may be coming off a little negative, I just woke up so please keep that in mind but like man if keeping an eye on this is really that hard for you than just extend the amount of time you try to keep updated..
Make a week, make it a month whatever suits you better..
I also have to say that because this honestly is looking from what I have tried looking for the best Portal Remade/Remastered experience, its almost complete and has had some time put into it to make it as consistent to Portal 2 as possible..
I do mean it as well when I say its the best experience I have seen as well, I have looked across ModDB, GameBanana, Nexus, and the Steam Workshop and I have only found like two Portal 1 Remasters other than this one..
Both are on the Workshop, one has chamber 19 finished but will no longer have anymore work done on it and the other goes through the entire game but is restricted to Custom Chamber Maps which has a lot of limitations to it..

Also if you have a VR this is also by far the best way to experience it at the moment..
If you install Portal 2 VR and then launch Portal Remastered it will play as normal to how it plays on Portal 2..

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LazyLexy
LazyLexy

As someone who is on a 5 year waiting list to change my life for the better, I can say that patience is definitely a trait worth having.

That said. I still check this site every day for updates. I don't expect there to be an update every time, but I still keep tabs on this mod (as well as sites modding my other favorite games) anyway.

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Legicey47 Creator
Legicey47

I'm still working on it btw. I'm really sorry for the lack of updates, I've just been extremely busy with college. I'll try to provide more updates and screenshots whenever I can.

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Legicey47 Creator
Legicey47

Quick update on Test Chamber 19 + escape part 1; its getting real close. Right now, I'm mostly working on lighting tweakes and level of detail enhancemnts. I don't know exacly when it will be ready but I'll give a date once I'm finished everything level design. I'll probubly provide some more screenshots in the meantime.

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EddieBaledy
EddieBaledy

I am happy to see that you are continuing this and honestly greatest find in terms of Portal Remastered stuff..
It is sad how very small things like certain skips for speedrunning were changed but honestly it does make sense in fitting with design of P2..
I will say not all skips are gone but some are now definitely alot harder than what they were in the original Portal..

Also this Portal technically VR compatibility which is the best I have seen and heard about, I know you may say as the developer of this mod that this isnt doesnt come with VR but the moment I realised this uses P2's engine I installed Portal 2 VR and started up Portal Remastered through Steam VR, it worked perfectly..
Btw this would be a great sell point for your mod if you say its compatible with Portal 2 VR..
I will say one thing about it incase but I dont expect a fix only because its caused by another mod but the player arms that are holding the portal gun still popup in VR unfortunately and more so unfortunate that they have the missing textures.. qnq
But I dont expect that to be fixed, just telling you incase you ever get asked about the P2 VR compatibility..
P2 is also not complete so there is a lot of bad menu quality and this also translates over to your PR mod..

I have played this to the end of Chamber 18 both on officer flatscreen and in vr..
Please dont be like most others that create a P1 Remake and then ditch it before its complete.. qnq
I have seen way too many of these mods that have either been ditched on Chamber 19 or before and the ones that manage to get past those chambers are broken af.. qmq
Anyways, keep up the good work and cannot wait to see more progress soon.. ^u^

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Guest
Guest

I am glad you are still working on your amazing project,good luck and happy new year

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LazyLexy
LazyLexy

Where does the Escape Part 1 end again? Is it in the sewer tunnel just before the Turret Arena? OR is that too far ahead?

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LazyLexy
LazyLexy

I can't wait to see Test Chamber 19 and the following escape sequence.

The biggest change I'm waiting to see is the drop from the missing Elevator in Test Chamber 9 that leads into the next BTS area.

In Test Chamber 18 I managed to jump on the railing in Rattmann's Den and jump into the void. Best part - It doesn't kill you. Turn on Noclip and you've got a pretty cool new area to check out (Please don't patch that part, I like exploring places with Noclip)

But the thing about Noclip is that it takes away the mystery, it's fun looking out from the playable area and wondering what new and exciting areas are out there with new Tests, new BTS areas, etc.

But then I use Noclip to go out into these areas, and it's just "what ya see is what ya get".

My dream is to combine all the maps from Portal 1 and Portal 2's campaign to make one big open world environment. (Kinda like what they did in Lego Dimensions, but on a much bigger scale and more lore accurate.

Since some of the chambers are destroyed after their first appearance, there'd definitely have to be chunk swaps in place. But after both campaigns are completed, they'd retain their final appearance for the freeroam. With the only difference being that all Elevators are functional to allow multiple ways to traverse the facility.

Because I'm just imagining the sequence where GLaDOS leads us back to Test Chamber 19, but the original Escape Sequence is blocked off. Just imagine if it was still there. You could make your way back to GLaDOS and get her frustrated. Or you could go back to the corridor just before GLaDOS's Chamber and go back through Wheatley's Shortcut to go back to Test Chamber 7. Or even go and take a ride through the pipe that leads you to GLaDOS but splits you from Wheatley.

But that would be a long and painful project that I don't think anyone would be up for.

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ronnie1001
ronnie1001

Are you going to change the test chambers in this mod to represent the redesigns present in portal 2 (Namely test chamber 01)

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Legicey47 Creator
Legicey47

I'm most likely gonna leave the test chamber 1 layout the same as it was in Portal 1.

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ronnie1001
ronnie1001

That's fair, faithful to the orignal.

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