Aperture Adventures v0.X (Kappa)
Demo 1 commentThis version adds, Russian Localisation, 3 New Chambers (no VA), and New Textures.
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This version adds, Russian Localisation, 3 New Chambers (no VA), and New Textures.
The ninth version of Aperture Adventures. Started working from the ground up.
Cosmogony is a mod taking place during GLaDOS activation in the Enrichment Center. You are some of the few survivors of the neurotoxin disaster and with...
Aperture's experiments go awry when the Zero Point Energy Harvester reaches critical instability, threatening to collapse the facility. You have minutes...
This is my recreation of Portal 2 Beta form E3 Trailer. Additions: Custom maps, E3 maps, Custom Glados Voice Line and other stuff.
This version is no longer supported, as the style and plot made no sense. Go to the new version of Aperture Adventures coming up in a day or 2. I'm sorry...
Do you have what it takes to stop the AI from killing you before you can fix it? In this exciting DLC package for Portal 2 you will navigate detailed...
A modification, that brings Portal 2's ecstatic back into the pre-release style (E3 gameplay mechanics, assets, etc...)
looks cool!
I get you put a load of work into it, but the bee2 files fail to load, causing missing textures and wireframed models. fix it, also some of the level designs are ****.
Very cool
Is that an update you made to the original mod?
Yes, however, I revised it from the ground up
I'm not sure on the necessity of creating a whole moddb page. You can delete old stuff and rename the mod. If there's an infrastructural change (like it happened to yours), you can let people know through an article.
Oh, yes this one looks cool (other one was cool too).
I think this Mod will be good