AMNESIA: Children of Eternety is a Custom story/complete Mod for Amnesia: The Dark Descent and purpose of this mod is to continue in what A Machine for Pigs brought up, with mechanics we all love from the first game. This mod is going to introduce a completly new space and time, as we move from 1899 to 1932, and from London to Prague, to explore a myth behind mysterious Golem, a clay being, supposed to help people and do hard labour for them like today's robots, but this one and not only this one will obviously not do that. We wouldn't be in Amnesia then, right? 4 types of enemies will be in-game, each with unique mechanics, reactions, and ways how to be stopped. Yes, there will be a way how to stagger most of these enemies, but worry not: You still can't kill them and hidding is the best option. You can only buy time by throwing things on them, or expose them to your lantern's light, and it works only like for a first time, not always. Puzzles will be important part as well.

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