The desert is home to a handful of villages whose ancestry reaches back centuries. All of them surround a mythologically celebrated ancient stronghold that stands drilling water from a deep-seated aquifer to support the nearby settlements.
There is a presence there, perpetuated only by black magic.
Rand Bousaid, a monk from one of the few cloisters atop the plateau, is roused by recurring dreams of a hellish scourge laying waste to everything, always shown with a looming acropolis in the background. One night he packs his belongings, leaves a letter of notice to the Abbot, and sets out to find the place he so vividly recalls.
Welcome.
I'm happy to introduce the v1.1 update to Simulacrum. This patch introduces a number of bugfixes and clarifies some aspects of player progression through the story, as well as fixes compatibility issues with other mods.
While I'm not yet able to suss out the cause of Amnesia crashing on loading certain maps (apart from where it's due to an outdated installation), TiManGames helped me uproot the issue with Simulacrum conflicting with other mods, and so there should no longer be black/glass walls blocking progress in unpredictable places.
In the meantime, Bizzeplayn has been putting out some great playthrough videos on YouTube.
Since the whole spider encounter can and does get more frustrating than scary, the Pestilence dungeon finale has been smoothed out - the swarm will now gradually begin despawning after a short period of time, hopefully mitigating frustration without sacrificing the initial tension.
Simulacrum for Amnesia: The Dark Descent is now available for download (+ Release trailer).
Final media update before release. Testing underway and release date teaser.
There's a light out there on the horizon again. First news clearing up some things.
Download and unpack all files to your main Amnesia folder, and merge when prompted.
Download and unpack all files to your main Amnesia folder, and merge when prompted.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Unsure of what the issue is but the mod crashes during the opening sequence, on a fresh install of both mod and main game. There's no error message or crash logs showing up either, so I can't give anything to help you. Not sure if others had this issue. I've tried reinstalling it all and running the patch but to no avail. I've not had problems with custom stories in the past, and it's a shame because I've heard this one is damn good.
I just started having this issue too on my own machine! New Windows version w/ fresh Amnesia install from Steam. I got it to cooperate by turning all the settings down to bare minimum for that part. Why it's an issue just now is beyond me. Hope this helps!
I'll give it a try when I can! For the last few years, Amnesia just refuses to cooperate with my machine when Parallax is enabled. No idea why. Launches fine, but once I click Start, it ***** the bed to the same effect as it does after three fade-in screens of Simulacrum's intro.
mod translated on russian\мод переведен на русский
Moddb.com
skipping the bridge in Consumption
Left a lengthy review. Tl;dr the best Amnesia mod of all time for me, good job.
Только одно слово описывает это творение полностью, и это слово - шедевр
Only one word describes this creation completely, and that word is - masterpiece
Hi. I made czech translation for this mode. Dou you want to publish it?
BTw: here is my full walkthrough (czech version):
This is an issue on my end, not the mod itself since I've played through it multiple times, but it seems the sand texture is missing for me. Is it an original Amnesia asset or something you added? Because it looks like I'm walking on thin air in any part that takes place outside. I loaded it up into the level editor and it's the same story.
Gave my mod of the year vote for this masterpiece :3
Thanks buddy!