The mod aims to provide mental exercises for strategy makers: with a high level of scaled*(see below) realism, realistic weaponry, realistic AI attacking and defensive strategy, and a relentlessly fast paced game play, the mod is for the past time of real generals! Highlights: 3 New Factions: China, Japan & Italy! 100+ new Units: Powerful Air Power: Pak-fa, F-22, Su-35BM, J-10B, F-15J, Eurofighter, Rafale & more are all at your command for Air-to Air Combat! Dominating Sea Power: Type 45, Arleigh Burke, Atago, FREMM-ER, Project 22350, Sejong The Great, Kilo, Lada, Soryu & Type 212, Type 214 are all at your dispose Devastating Area Denial Weapons: S-400, FD-2000, Mobile Patriot Launcher, SAMP-T, Type 12 ASM, & Bastion System, with their astonishing ranges, all are poised to give any attacker a devastating blow. 10+ new Buildings 4+ Innovative New Game play logic New Music Themes

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Developer's Addition Log (Games : C&C: Yuri's Revenge : Mods : A General's Game : Forum : Developer's News Corner! : Developer's Addition Log) Locked
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Jan 20 2014 Anchor

Log for new Additions!

Addition after version 1.05:

  1. Q-5 attacker for China
  2. 052C air-defense destroyer for China
  3. Tornado MLRS for Russia
  4. Mirage 2000C naval strike version for France
  5. F-35B air defense version for Japan
  6. WS3 long range MLRS for China
  7. Pak-fa strike version fro Russia

Changes after version 1.05:

  1. Revamped, more effective weapons for Allied AA infantry, and now it uses original Guardian GI's art asset.
  2. Now AT Infantry of Allied uses the art asset of Guardian GI with it holding a rocket launcher when undeployed.
  3. Variety of missiles launched form each nation's AA and AT infantry reflects the real capability of the nation's infantry weapons. (eg. Stinger missiles for US AA infantry, StarStreak missile with 3 warheads for UK, and RBS-70 for Germany)
  4. J-20 of China now acts in its air defense role, and now uses new art assets.
  5. Revamped Eurofigher voxels for UK and Germany
  6. Revamped Pak-fa voxels for Russia
  7. Revamped Su-35 voxels for Russia
  8. Realistic voxels for short range missiles and rockets
  9. Revamped MLRS logic, now acts like a V3 rocket with successive launches, and now the munitions can be intercepted
  10. Improved artillery damage, and new rules for range scaling, shorten the coverage (field artillery, and self-propelled artillery now all scaled back to 50% of its original range)
  11. Improved tank armor piercing warhead


This is an incomplete list, still more additions and changes to come!

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