many thanks
My favorite misty mountains faction. But mirkwood is very overwhelming. I used gondor cavalry against Mirkwood. Only this way I was able to beat.π
I was able to beat the soldier level once. This is my shame. I'm so used to the old stupid AI. It's like I'm playing a new game.π
AI is very advanced. Enjoyable sieges can be done even at the Peasant level. Mirkwood buildings are beautiful. I'm just building and watching.πππ
If the AI ββis what you said you would have made a real revolution for this game. Because the biggest problem of this game is that AI is very stupid and annoying. Waiting Impatiently. Thank you AOTR team for tackling this problemππππ
Thanks for the update Edain team. Souron does not level up on maps such as Edoras, helm's deep, minas tirith. the game's settings are standard.
I played with all races. Many bugs have been solved. The game doesn't crash. Misty mountains race cannot use flaming arrows. Other than that, I have not seen any other problems. Thanks Morgulord.πππππ
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Dwarves, Gondor, Imladris ... They don't fix the main building. They also stop training soldiers. Rohan continues to raise the peasants. Although I wait for the AI buildings to repair, it does not repair the main building.
AI stops fighting after the main building is destroyed. Is this a bug or a newly added feature?The difficulty level I play: Hard and Brutal
Because they love this mod. So they want this mod to improve and bug fixes. Why do mod developers spend hours developing mods?why do they keep updating this mode? Shall we not report the bugs in the mod?
Yes now I have noticed. game mechanics have been changed. With one single development, economy buildings are leveling up. Economy buildings at the Mordor faction are developing into Sauron's influence. However, the siege mechanism still does not work. I tried Gondor and Dwarves. The door closes at the beginning of the game. In the future, they do not close their doors. The rams of the gondor climb over the dwarf walls. :) I want the siege fights promised by the Edain team :(
The old version had less bugs. Dwarves cannot call crows. Elves cannot summon forest elves. Economy buildings (outside the castle) do not level up at the Mordor faction. As in previous versions, AI still does not close the castle doors. It would be much more wonderful if this mod was for the first game. Because the AI of the second game sucks
yes my units in the radius of blacksmith.
If I make the first weapon development, I can develop the weapons. But armor and siege hammers do not develop in any way. Although I have made all Furnuce improvements, the siege hammers are not developing. I also tried the Lothlorien race. There's no banner development in the Elves race. You can only develop weapons when you get weapons from the blacksmith in the Elven race. If you make your first armor upgrade, you can't upgrade weapons.
That makes a second blacksmith doesn't change that. you can make your first choice. I also tried the mode on the original maps of the game. Archers in the Gondor race don't use flaming arrows. I have no other bugs. Try it if you have time :)
I tried the settings you said today. :) pink texture was not a problem. :) lol It's about erobor's bug armor development. If armor development is done before, the dwarves can develop neither armor nor weapons. if weapons development is done first, the dwarves can only develop weapons. Although two blacksmiths like Gondor and Mordor were built, the dwarves could not develop armor. So the dwarves are not getting any armor enhancement other than the war mask. In addition, Elite fighters cannot develop siege hammers even if furnunce improvements are made. For your information :)
Thanks for your suggestion. Your recommendations make quite sense. I'm gonna try playing the settings you're suggesting. ;)
Thank you MorguLord for your answer. I have already made Erebor furnace improvements. So I know this situation. Because I've been a close follower of this beautiful mode for years. :) As I said, pink texture problem occurs randomly. Interestingly, it happens later in the game. If I encounter bugs and pink textures again, I will send you the video. I am looking forward to the Full version of this mode :)
Man, your mood is beautiful. In particular, you have eliminated the problem of flaming archers being very strong. The strong castles and the need to make siege vehicles to destroy them, make the battle very enjoyable. I love this balance. But friends are right. there are too many bugs and pink texture problems in this Mode. The bugs I've detected are:
1.Nothing happens when you call Grond in the mordor race.
2.In the race of dwarves, armor and weapons cannot be upgreded for soldiers.
3.In the Misty Mountains race, Sauron has a pink texture problem.
4.Gundabad is very weak in terms of the siege weapon.
If I give an example ... I chose Gundabad For vs. Erebor. I've built all the war monsters I can extract. I've built all the elite soldiers. I filled the population completely. But I didn't destroy the erebor castle. I call smaug. I have never seen such a problem in other evil races. I think the number of gundabad trolls and giants is not enough to demolish the erebor castle in a single attack because it is a test version. I've attacked ten times and then the game collapsed :( especially the catapult troll bugs you've done so glad. I prefer these trolls to mountain giants.
5.The game has a smashing pink texture problem in every race. This problem is random in every model.
especially the catapult troll bugs you've done so glad. You can put the catapult trolls in the gundabad race. because I love catapult trolls :)
I got it. It is necessary to delete the folder of the old version
I'm downloading 4.0. However, the 3.0 version downloaded. no changes when I enter the game. I did the same setup as the old version but doesn't see the game mode
margullord is not a lord. He is a king.
thanks for the test version
thanks for the answer. Like you said, it is never better than janissary. Medieval 2 also had a similar approach to this issue.good work
Hello. You can place the Ottomans nomadically between the Sultanate of the Rum and the nicaea empire. As a matter of fact, historians are taking the place of the Sultanate of the Rum. They are expanding by raids on the Nicaea empire. it is also strange that the specialists used by the Janissary Ottomans were in the Sultanate of the Rum. Thanks for this awesome mod, I look forward to your grand campaign patiently. Good work.
Thanks for this great mode. I wanted to say a few bugs I noticed while playing
Archer uruk hai scouts are not attacking the enemy and misty mountains catapult trolls are not attacking the buildings automatically when the catapults are installed.I actually love them even if it is a little difficult to attack them even if they are in the attack range. :)
zayaa
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