A modification for Rise of the Witch-king that enhances gameplay, improves and adds onto existing factions, and adds new ones.
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You guys doing an amazing job! very cool
I have to say you guys are the best at this stuff.
And i absolutely love the aesthetics of these buildings.
Perfect. Nailed it. 100%
I am right in thinking there's Mordor spellbook building with the same name? Will that be changed to this later on, are they different buildings?
Mordor will have a few changes for 5.0, you can check them out in the faction plans
What is a Gaol ? Thanks. Also, nicely done
A gaol is a prison. It's a different spelling of jail and is pronounced the same.
Never ever seen that word before, thanks for explaining
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Original, detailed and awesome as always. Good job. What foul things are brewing here?
Amazing work! I like details, especially those spiky vines from movie!
Well done! :)
I think Dol Guldur should seek the Dwarves for some good DWARVEN STONEWORK xD
Great designs! Looks scary to even get close to.
A Morgul orc see the Dol Guldur Gaol a little scary??
Well if i were Sauron i would transfer you to Dol Guldur immediately :D
Haha, its mainly from the things that will come from it.
Even orcs I believe fear things like wights and I guess, zombie-ish creatures lol, but I do understand your point since morgul orcs are based in minas morgul where it's said that it's a terrifying place and I believe in the books, it has been kept that way and none ever thought of rebuilding it etc after Sauron was defeated.
Dol Guldur gaolers next? heh
Nice building but would you tell me please "What is the purpose of Dol Guldur Gaol, what is its functionality in the game for Dol Guldur faction?" thank you.
It's in the description.
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Recruits Broken Rabble, Orc Hunters, Orc Gaolers, Orc Ravagers, and Tomb Guards.