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zacc
zacc @ Squidy (source code)

You can just use notepad to open any .uc file. Any .u or compiled files will have to be decompiled with a decompiler such as WOTGreal or the built in UT command out there somewhere

Good karma+2 votes
zacc
zacc @ PropHunt for UT99

Hey Flay, this has been taken into consideration!

Good karma+1 vote
zacc
zacc @ PropHunt for UT99

Hello there HandsomesShrek, thanks for checking out my mod. I've just shutdown the server because I'm setting up a new one for pickup-games, but feel free to add to your own server. I'm planning on making a new release sometime this year, hopefully before the summer, with a 3D model package with many, many more decorations and adding a randomizing factor at the beginning of the match.

Short answer: Yes!

Good karma+1 vote
zacc
zacc @ Painkiller: Redux

Can't wait to see what happens with this product! Painkiller is a badass game brings back great memories!

Good karma+2 votes
zacc
zacc @ Image 6

Prop Hunt (PH) maps coming soon!

Good karma+1 vote
zacc
zacc @ PARADIGM

Saw a play through of this game on youtube and it looks AMAZING! The art style is amazing, the main character and the other characters are funny and the game story seems to be really nice. A very promising project indeed! I used to play Ankh ( a point and click game in Egypt, very fun! )

Good karma+1 vote
zacc
zacc @ Stone Rage

and its free? dang that's amazing. But I think it would have been amazing to stay with the cry engine, it would have worked fine instead of putting more work into the importing of UE4

Good karma+2 votes
zacc
zacc @ Network_Class_Sheet

The scout class looks VERY overpowered.

Good karma+1 vote
zacc
zacc @ Network

Amazing work!

Good karma+1 vote
zacc
zacc @ Ethas: Embrace of Destiny

What engine is this?

Good karma+1 vote
zacc
zacc @ Heads up!

Thanks, a BETA 3 for my main indie game HCTR is coming out soon!

Good karma+1 vote
zacc
zacc @ HCTRbeta2

Heard that some people are getting a black screen on start up, I'm gonna try and fix it.

Good karma+1 vote
zacc
zacc @ Industrialized

Um, yes kinda. I need to learn how to use scaleform and come UC coding to make everything easy to learn and use. Because right now it's all boring and lame. But once I learn to make a HUD and all the puzzles correctly, it'll be up for testing.

Good karma+1 vote
zacc
zacc @ Sun colour

as you can see, the sky looks more blue, everything looks a bit darker and bold from a post processor and the sun has a bit more red into it. I'm stilling working on the torch and the HUD

Good karma+2 votes
zacc
zacc @ HereComesTheRain

Check out my other game Industrialized! It's a puzzle and thinking game!

Good karma+2 votes
zacc
zacc @ UT Community SDK

In the UDK or UT3 editor, blue and red normal maps make the material or texture ' stand out '. Similar to a 3D texture.

Good karma+1 vote
zacc
zacc @ HCTR Beta 1 Screenshots

Thanks, this took me a while to do, actually. Adding the decor perfectly around the rocks took a while. Thanks for the feedback man!

Good karma+1 vote
zacc
zacc @ Ultimatum

Accidentally voted DOWN your comment xD but yeah I've always liked beautiful lighting and decor. I've been with the Unreal Engine for a long time so I got to know it easier than most people.

Good karma+1 vote
zacc
zacc @ Ultimatum

You commented on my game, so I took a look at yours! Looks very amazing, did a better job in modeling and the style. Unity isn't as powerful as UDK, but I heard it's easier to use. Cool looking game, man!

Good karma+2 votes
zacc
zacc @ HereComesTheRain

Thanks man, it gets a little better every time. Thanks though, another beta coming out soon!

Good karma+3 votes
zacc
zacc @ UT Community SDK

i heard that this is compatible with blue and red normal maps for the materials, is this true?

Good karma+1 vote
zacc
zacc @ GoldenWolfGames

Name:Zachary T.
Position: Level Designer
Online Portfolio: Just moddb
Experience: 6 years of unreal engine experience. 2 months of UDK and a month of 3ds max.
Skills: Love to go into detail with mainly lighting and urban/city type level/maps.
Time Available to work each week: About 15 hours, 3 hours on each week day. Weekends mostly have plans.

Good karma+1 vote
zacc
zacc @ Nali Weapons 3 Final (Client UMOD version)

erm this is kinda a wierd question but Feralidragon are you in the gaming industry? or do you do this as a hobby?

Good karma+1 vote
zacc
zacc @ Menus and settings

Really love how you customize NW3, makes it more fun and makes playing with bots about 8x better!

Good karma+1 vote
zacc
zacc @ Nali Weapons history: from NW1 until NW3

before using just default models, now to spawning giant skeletons and making volcanoes!! amazing dude!

Good karma+1 vote
zacc
zacc @ HCTRbeta2

I changed this version pack to a .rar instead of a zip to see how things go

Good karma+1 vote
zacc
zacc @ HCTRbeta2

Thanks for 10 downloads in just a couple of hours guys! New game coming soon! Industrialized!! will be out for beta testing Aug. 20th!

Good karma+1 vote
zacc
zacc @ HCTRbeta1

Ok ill fix it. BETA2 Coming out soon, too!

Good karma+1 vote
zacc
zacc @ HCTRbeta1

thanks guys for 30 downloads!! i really appreciate it! dont forgot to check out my blogs about rants and how i got started!

Good karma+1 vote
zacc
zacc @ HCTRbeta1

I do not understand what you mean...

Good karma+1 vote
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