FINALLY!
I know that the mod is called "Ballistic Weapons" for a reason, but there's so much potential in energy-based weaponry to make matches interesting. Keep going guys, you're the best!
FINALLY!
I know that the mod is called "Ballistic Weapons" for a reason, but there's so much potential in energy-based weaponry to make matches interesting. Keep going guys, you're the best!
Nevermind, I found the problem. Probably some uncompatibility with another BW mod, sadly I'm not sure which one.
Well, I purged completely the UT2004 folder and reinstalled, with 3369 patch, the megapack and BW 2.5. Checked the "use all weapons". Still unable to use the pack. Probably I'm missing something. Did I require some other packs or something similar? What packs do you have?
Yes, I have it.
It is worth to mention that the BWCache.ini generated does not include the names of the new weapons, maybe it has something to do with the issue.
Yes, and I'm still unable to use the weapons. I have BW 2.5, UT2004 v3369 and all the packs. Possibly is a conflict with another BW mod (I have Junk Wars and Vani expansion, The v10.044 version and Herr Doc). I'll try uninstalling UT2004.
I unzipped the content in my UT2004 folders, but I'm unable to see the new weapons in the Loadout menu. I can actually see them in the Weapon Database (Settings menu). Did I do something wrong?
This is amazing! Awesome mod! But the horde spawn makes it almost unplayable at higher difficulties in early levels, when ammunition is scarce.
I'm using GZDoom, how can I reduce the Horde clones and/or slow their spawning?
It worked! Thanks, 12!
Reload button? I press it, but nothing happens :c
How can I switch between weapon modes? (like shotgun normal/explosive modes or tactical/micro-missile modes in the machinegun) I'd tried all the keys and none of them switch the mode (I have all upgrades in the aforementioned weps so far).
Where I extract each folder?
Awesome! Just take your time ;) it'll be great
Re-uploaded. I sent you a PM with the link.
I have based BW 2.5 and "V10.044 UNSTABLE", downloaded from RS. What's the difference between this version and the other?
Great model!
Really impressive!
Finally I see some activity in this great mod. Would you resume its full development? :D
THB kicks ***!!! Conngratulations, you managed to overcorme yourselves! :D
Two questions:
1) Doomsday Ark and Ghost Ark are the same model? I see the same in the Army Painter
2) What about Eranthis' voices? Will be added soon?
Thank you! Thank you Master!
LOL, I have the same problem. My objective points are now purple boxes :C
Thanks! I lost all my map backups, time to redownload!
Name?
OMG! Necron Flying Vehicles!
I really want to see some new Necron vehicles, like Doomsday Arks, Blade Tombs or Annihilation Barges, or Canoptek Spyders too :D
Great video :D I love the Freon game mode.
I'm really excited about the upcoming weapons. Can you show us some WIPs about them? Or any signal of progress, please?
Oh my gawd!! I really want that shotgun :D
Classic weapons will never die!
This pack includes the CYLO V models?
Someday, these Tau-like weapons will see the light in BW *-*
Probably not.
Like Sgt. Kelly said, the BW packs was reformulated, in the Original Pack and the Expansion Pack; perhaps, the guys regrouped all the weapons and archives in two groups in order to ease installation.
Anyway, the BW project is the most fruitful of all UT mods.
BW Community, don't die, please! :3
These are awesome news! That sniper-pistol kicks ***!
I really would like to see an explosive-slugs semiautomatic shotgun (like the N64 Turok series) but w/ an interesting design, like a spiral cartridge or some unusual shotgun-like appearance.
Another thing: There's a lack of biological weaponry. Only the acid blaster, the toxic grenade and (soon) the tranquilizer dart pistol.
Idea: A rifle (resembling a FAL maybe) w/ neural rounds that drains life. If a player dies w/ this rounds, the corpse could be, for example, explode when another enemy player approaches it.
Or another more-elaborate program-challenging idea: a weapon that control the enemy when he dies, being a temporal ally (for 10 seconds, not affecting the victim's respawn).
Well, one more time, this mod will make me play UT2004 for 30 hours in a row :3
TakeOutTheTrash
Ian joined
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