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Comment History  (0 - 30 of 40)
skellyguy
skellyguy - - 40 comments @ They hunger: rebuild teaser

awesome

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ Media Update #4 (Decay: Solo Mission)

may i ask, will you add smooth transitions between chapters (adding short sections to connect the end of a previous chapter with the beginning of the next one)? or will you retain the fade-out/fade-in screen to end a chapter?

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ Pre-release news!

sorry if I missed any important stuff, but is this "Delta Particles" a re-imaging of Half-Life Delta? or what is it exactly

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ Decay: Singularity (version 1.3.1)

I am in the Intensity chapter, but i cant wrap my head around it, the hatch leading to the lasers is locked and wont open. How should i proceed? The same happened in the previous chapter, where you should lift the focus emitter, but the buttons to lift it up or down doesnt seem to work either. I am using xash3d

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ Soviet Apocalypse Tank Remake

A N N I H I L A T I N G

Good karma+3 votes
skellyguy
skellyguy - - 40 comments @ They Hunger: Relit

I gotta say i love the changes, but i really cant enjoy the design choices for the weapons, seems you ported them straight from NZ. Although they are in concordance with the era (with the exception of the grenade launcher (the first infantry portable GL was used in the Vietnam War) ), they highly contrast with the low quality aesthetics of the environment (maps and enemies), i would recommend to craft new models from scratch in the future with more a matching style. And also change some weapons models, like re-using the shovel, the spanner or even the original umbrella, instead of a cleaver or a hammer, for instance (although there are too much melee weapons choices for the use you give them in game considering they all fulfill the same role (i liked the addition of the chainsaw tho) ). Other than that, pretty good job, i would be lying if i said i didnt enjoy it xP

Good karma+2 votes
skellyguy
skellyguy - - 40 comments @ They Hunger: Relit

i just beat the game in the latest build of xash3d, so i could guarantee that it is

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ CRIMSON Alert V5

does it use the DTA client?

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ GTA San Andreas By Faizan Gaming

Are you really sharing the full game

Good karma+3 votes
skellyguy
skellyguy - - 40 comments @ map progress

Reminds me of F.E.A.R.
Nicely done!

Good karma+2 votes
skellyguy
skellyguy - - 40 comments @ Taking a Detour

Reminds me of Alien: Isolation

Good karma+3 votes
skellyguy
skellyguy - - 40 comments @ Half-Life: Extended SDK v1.1.3a

what is that limit? may i ask

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ C&C: Reloaded

sorry to bother, but i cant play campaign missions! Allied missions say "failed/lost" after few seconds of gameplay! :(

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ Half-Life: Extended

is mr friendly in the game and fully coded? 0.0

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ cleansuit zombies for half life

sorry but this doesnt make any sense XD. how did the headcrab get inside the suit? or it managed to wear the suit once he became a zombie? so many questions

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ New weapon - M9 Bayonet

Any chances to add carbines like p90 o colt m4? with suppresors of course. I always thought those kind of firearms fits better with the blackops concept instead of Rambo-like machine gun with grenade launcher attached to it

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ Half-Life: Sum

Try running it with Xash3d

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ THE PURGE: Revenge.

You should update the status of your mods pal, change them from "TBD" to "Early Access" or "Released", people may skip them

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ Half-Life: Dark Matter

This looks really, really promising. I hope it doesnt stay that way and we could enjoy the final version in the future. Keep up the good work! And donĀ“t rush it, every good thing takes time to arrive!

Good karma+2 votes
skellyguy
skellyguy - - 40 comments @ Yuri's Revenge - Red Line mod

Hi, i recently played your mod and i love how different are countries from each other in terms of technology. But I can hardly see a difference between some units (speaking of they have almost the same stats or effect). Do you have any kind of unit showcase or something? Its kind of hard to test every unit, since they can have some features that in-game are difficult to spot and you can't guess what is the function of X or Y unit.

PD: I could see that China has no money source other than battle labs, you could fix this by introducing a harvester that while it collects ore/gems, it transfers it directly to your money bank, with no need to travel all the way back to its refinery (Just an idea ^^).

Good karma+2 votes
skellyguy
skellyguy - - 40 comments @ Grunts V2

They could switch to their secondary weapon - a glock? - (if there will be any) when they run out of primary ammo. And could use the strafe movements like early development HL versions.

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ Promotional Floppy Disk Cover Art 2018

They could place it and make it explode when something walks onto it

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ 20180330034157 1

Are you admitting suggestions for enemies' behaviour? i think about some features that vanilla enemies could have

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ 20180418142005 1

are you gonnna make it behave like sven coop one? And what about mr friendly 0.0

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ 20180418142005 1

I wonder why they need googles if they have their gasmasks on.

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ Sandpit

Hey man, i love what you have done with it, is there something like a reddit thread or discord server where we could follow your progress from behind? Maybe we could help you as much as we can

Good karma+1 vote
skellyguy
skellyguy - - 40 comments @ Fast-Life

Someone with average acknowledgement of how HL works can make a mod like this... Could be a svencoop map, but not a mod at all. Who approve this?

Good karma+3 votes