Hey dad.
I have those solutions do not work.
Hey I'm having an issue where I've followed the directions given by Lucianus but the TK package doesn't show up on the packages menu. Any help would be massively appreciated.
Hey I don't see TK under packages help!
I really can't say how disappointed I am with how things turned out. First I buy BOE to play this mod and now I have to purchase another game to play the full mod. If you say you're going to do something, do it! Maybe you could've told us instead of just saying "oh yeah guys you can only play a lite version but stay tuned for the full version in GOH" This is just absurd. I'm not hating on your work Sturm, not at all it's beautiful. But damn buddy get your **** together. I really hope this turns out differently.
RELEASE DATE: Released Oct 12, 2015
To clarify this is on the mod's downloads page which means he's serious. We all must remember nothing ever goes to plan and the mod is just probably being approved by ModDB Administration and the mod is probably on it's way right now. Everybody stay tuned for TK open beta! Instead of fighting among each other we should just chill out and wait to see each other on the field of battle!
So first off. I would like to say in general this mod is an improvement from the last. However, there are a few things that need to be said. And I'll be blunt. SELLSWORDS ARE ******* OP! K got that. The old sellsword hiring/troop tree was fine you just had to add advancement. Now my decently trained armies that I invest thousands of gold in get rekt by plate-clad super soldiers that Essosi lords recruit for free. I'm just saying that. From what I've experienced this is completely true. They have protection on par with heavy knights that take hours of real life time to train up. Also I do not know if you fixed it but the huge outlaw armies aren't cool either. You have a really great mod but there are some things that make the gameplay frustrating. I like how you added more ports so Stannis doesn't destroy everybody as pirate emperor. Also needed are multiple paths to places. Your model of Westeros is pretty good. You shuffled around a lot of locations(especially in the reach) to make the map seem fuller and that really makes the world feel a lot less empty. However essos is super spaced-out which I understand since there is little lore to go off of. But you could make it a lot better by adding things like sailing down the Rhoyne with is a huge part of Volantene culture and trade. Adding more money to merchants is also a great change you could make, is the merchant money based off town wealth? Because if so then maybe don't start all towns dirt poor. That way I don't have to go on a huge roundabout route. These are just several issues that frustrate the gameplay that I am detailing. Other than these the mod is nearly perfect with good atmosphere and flavor. I'm already quite happy being able to play in George R.R. Martin's universe. Fix these and I'll be dancing. Thank you for your time, I hope a dev reads this and extracts any useful feedback. If you see this comment please upvote if you agree! Overall great work on the update was definitely a improvement 8/10
I have to agree Ross. I will "RELUCTANTLY" shell out money for AS2 but I think you should also maintain a public version on AS1. It is only fair for those who have waited so long.
Thanks, they are more very bad freezes when I try to name units (brigades, not divisons etc) to but We will try to host a game again and see.
Hello. I wrote earlier about some issues I had. Well I got the mod to work and it is running fine (just a few crashes when trying to name units). But now I want to play multiplayer with a friend we cannont find each others games. We've tried hosting through LAN (Evolve VPN), IP address and Metaserver( which we couldn't log on to) is there any thing special we need to do or is it a network issue on our side.
Ok I got Podcats.Do I have to reinstall BICE or can I just play.
I am running tfh 4.02 and I placed the installer inside the Hearts of Iron III folder along with the other launchers. And what is podcat's TFH exe? I don't think it is a problem with where i put the folder but who knows. The sooner I can get playing this awesome mod the better.
I am having a problem when launching the game. It all is fine until the loading screen for "creating the world appears" then the loading screen just sits there until I alt-tab. I am getting an error that says "CreateVertexDeclaration failed!!! (WaterBorderDecl) HELP ME! I WANA PLAY THIS MOD A LOT. I have tryed reinstalling any ideas for what to do?
Can't wait for this. I like the variety of music on the page but the panzer one has to be my favourite. I'm just wondering if you are changing the music and all that stuff does that mean open beta will come soon?
SirIzzy
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