Hey I'm Silverfang, I like to play games quite a bit on the computer and my xbox, I listen to many kinds of music including (but not limited to) metal, dubstep, and djent (is that metal?). Feel free to add me on XFire, AIm, MSN, Steam, or XBL.
Jedi Knight Galaxies is going Open Source! Upcoming features in the Next Update! Lots of information on future plans and more features in the near future...
may the source be with you!
Full Jedi Academy and Jedi Outcast source code released, Modders rejoice!
full jedi academy and jedi outcast source code released!
With eezstreet and Silverfang back developing Gunslinger's Academy again, new updates inevitably find their way to moddb!
friday update: march 22nd, 2013
This tutorial will teach you how to set up a simple map rotation for your server using a configuration file.
setting up a map rotation for your server
Hello everybody! As many of you may know Jedi Knight Galaxies has been on a wild roller coaster ride for the past few weeks, hopefully no one's fallen...
developer diary #32 - return of the news
JKG's Relaunch, new servers, and new theme! We know we haven't posted a news update for a while, this is because we've been absolutely swamped with working...
important news update
Caelum interviews several members of the Jedi Knight Galaxies team for JKHub
interview with the jkg team on jedi knight hub
New weapons, features, and an idea of what's to come in the next version!
friday update: march 29th, 2012
Yeah, we've been neglecting to do these. Ever since 2.4.0, we've been in development frenzy, constantly adding tons of new stuff to the game. But today...
(late) friday update: febuary 3rd, 2012
Version 2.4 and more! Check out our new features and achievement system!
friday update: january 13th, 2012
Today we're showing off a new map that was included in our open house beta (2.2da), it's Trainyard, a map created by J3rk for VIP Escort.
mini-update: december 3rd, 2011
As you probably know the moddb 2011 awards are just around the corner and nominations are this week! We are very excited and would like to proudly present...
friday update: december 2nd, 2011
A recap of everything going on in the past few weeks, as well as new details on upcoming features that will be ready for the upcoming open house.
(late) friday update november 18th, 2011 + open house #2 announcement
Just letting everybody know this mod is still a possibility
not dead
Major weapons update, SDK? You betcha!
late friday update: may 20th, 2011
Silverfang explains his promotion to project leader, and then tells us about what is going on in the modeling department.
friday update: january 7th, 2011
Checking in! in this update we explain why we haven't posted in a while (more than a month, ouch), and what we're working on for the next update.
friday update: december 17, 2010
Modeling updates from Silverfang, with Beta 2.0.1 to be made available today.
friday update: september 3rd, 2010
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.