Huge stalker fan, I've followed the mod community since a couple of months prior to the game's release.

Comment History
Serensius
Serensius - - 19 comments @ Zone Link

This is an absolutely wild idea for mod. Would be revolutionary. Best of luck, really hope to see this happen.

Good karma+1 vote
Serensius
Serensius - - 19 comments @ Stronger Headlamps [CoTZ 1.2]

Thank you!! Was hoping someone would make this mod.

Good karma+1 vote
Serensius
Serensius - - 19 comments @ [BETA] Call of Chernobyl 1.5 r2 Full

Maybe reducing carrying capacity would help for this?

Would also be neat if NPC stalkers stashed their excess loot, but that might be a little far-fetched..

Good karma+3 votes
Serensius
Serensius - - 19 comments @ Developer Diary of Ray of Hope

This mod looks amazing. Really looks like you're paying attention to details and maintaining a high standard. The developer diary was excellent. Informative and exceptionally well made - hope to see more in the future!

Good karma+8 votes
Serensius
Serensius - - 19 comments @ Blindga's Economy Tweaks for CoC 1.4.16 and AO3

This sounds really good. My only comment would be that it seems strange the military would by broken weapons - aren't they basically the only faction with a supply line from the outside world?

Also for a down-the-line feature, it would be cool to see different factions offer different prices for different weapons. Mercs preferring Western weapons for instance :)

Good karma+1 vote
Serensius
Serensius - - 19 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Congratulations to the team on winning mod of the year! Really amazing work.

Good karma+3 votes
Serensius
Serensius - - 19 comments @ DoctorX Dynamic Faction Relations 1.8 [1.4.22]

This sounds absolutely amazing. Looking forward to playing it. One question regarding the weighting, however. Is it random, or based on something? Would it be possible to tie it to the dead stalker's rank? I think that would make sense - if Duty kills a random newbie loner, no one cares, but if they shoot Wolf, the loners are gonna be ****** off. Just a thought.

Good karma+2 votes
Serensius
Serensius - - 19 comments @ Full Simulation A-Life [1.4.22]

A toast of Cossack to Sax.

Good karma+15 votes
Serensius
Serensius - - 19 comments @ Call of Chernobyl 1.4 released!

Amazing new features!! Can't wait to play this.

Good karma+1 vote
Serensius
Serensius - - 19 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Any word on modders making their own quests for CoC?

Good karma+1 vote
Serensius
Serensius - - 19 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

I posted this in the forum too but anyone know if there are any mods in the works that add longer, optional questlines to this mod?

Good karma+1 vote
Serensius
Serensius - - 19 comments @ Alpha 3 Patch - MGs under the christmas tree

No iron sights? How the hell am I supposed to aim? Also, the weapons are WAY too close to the actor's face. Otherwise, awesome mod!

Good karma-1 votes
Serensius
Serensius - - 19 comments @ Black Mesa Official Trailer

This is just amazing. Awesome and incredibly professional trailer. And the promises it holds for the game..! Definitely going to be mod of the year, whenever it is released ;)

Good karma+3 votes
Serensius
Serensius - - 19 comments @ Decadence

To be perfectly honest: Ridiculous, unrealistic uniforms and stupid-looking faces

Good karma-4 votes
Serensius
Serensius - - 19 comments @ S.T.A.L.K.E.R. Shadow of Chernobyl

Not including dual handdguns was a deliberate decision on the developers' part, because it is highly unrealistic. I haven't seen any mods that adds dual wielding, not even sure if it is possible (stalker uses mirrored models, ie the hands are the same, so that would mean both guns would look exactly the same and probably fire at the same time too). The prequel to the game, Clear Sky (due for release the 5th of September) does add the ability to have a detector in one hand and a pistol in the other, so I'm sure some crafty modder will take advantage of that and add a second hand gun. :)

Good karma+1 vote
Serensius
Serensius - - 19 comments @ S.T.A.L.K.E.R. Shadow of Chernobyl

The S.T.A.L.K.E.R A-life system that controls the AI is, unfortunately, incompatible with network playing. There is simply too much data to synchronize.

Good karma+4 votes
Serensius
Serensius - - 19 comments @ S.T.A.L.K.E.R. Shadow of Chernobyl

There is no need to "keep up" with the new patches - 1.0005 and 1.0006 are exclusively for multiplayer.

Good karma+3 votes
Serensius
Serensius - - 19 comments @ Reborn Project

The SRP mod team is Russian.

Good karma+1 vote
Serensius
Serensius - - 19 comments @ Zombie Panic: Source v1.01b Fullbuild & Patch

Boo, why does this have to come now when I've been banned from Steam for no reason :(

Good karma0 votes