This member has provided no bio about themself...

Comment History  (0 - 30 of 92)
racter
racter - - 92 comments @ Equilibrium

hey, are some of the random encounters bugged? had one against raiders that have 8800 xp each and with a random merhant that gave 10k xp.

Good karma+1 vote
racter
racter - - 92 comments @ Trader Overhaul Complete 1.33 (1.51 & 1.52 Version)

yes im using the hard version and i have slept 3 weeks in order for the trader stock to restock and he always has the same entry lvl stuff (duty trader)
sidorovich and the rest of the loner traders are ok,i have maxed out goodwill and they have all the armors as they should.

Good karma+1 vote
racter
racter - - 92 comments @ Trader Overhaul Complete 1.33 (1.51 & 1.52 Version)

did you change the good will lvls of duty?i have 1000 goodwill with them and their trader just spawns entry lvl suits constantly.

Good karma+1 vote
racter
racter - - 92 comments @ Trader Overhaul Complete 1.33 (1.51 & 1.52 Version)

does the mod change the goodwill lvl that better armor spawn in traders?
because im at 800 with duty and theys still have entry lvl suits

Good karma+1 vote
racter
racter - - 92 comments @ VtM: The Final Nights

how much inspection i need for santa monica?with aspex i have a total of 8.

Good karma+1 vote
racter
racter - - 92 comments @ S.T.A.L.K.E.R. Anomaly

- where do i see my sleep/sanitation lvls?
- is it possible to do quests for factions that are hostile initially?

Good karma+1 vote
racter
racter - - 92 comments @ VtM: The Final Nights

do i still need to have 2 in seduction for the best tourette sisters outcome?

Good karma+1 vote
racter
racter - - 92 comments @ VtM: The Final Nights

hey is this compatible with the latest unofficial patch?

Good karma+1 vote
racter
racter - - 92 comments @ Dead Air Tweaks

i would like to install only the m_stalker file,should i make a creatures file in game data and out it there?

Good karma+1 vote
racter
racter - - 92 comments @ [WIP] HD Models - Build 3

anyone knows if its compatiblw with dead air?

Good karma+1 vote
racter
racter - - 92 comments @ Dead Air

is dead air compatible with coc hd models add-on?

Good karma+1 vote
racter
racter - - 92 comments @ Dead Air

npc bases get ravaged quite often,duty base in agroprom is a ghost town after the constant dog/snork attacks,and thats because of the **** tier weaponry duty uses.
in comparison the military base a few dozen metres north succesfuly repels attacks with their assault rifles.

Good karma+1 vote
racter
racter - - 92 comments @ Call of Warhammer: Beginning of The End Times

im having a hard time to launch the mod,using latest beta from discord and always getting the chaos ctd.
i have reuploaded the mod and medieval 2 many times with the same results.
it used to work just fine,maybe the definite edition ****** the exes?

Good karma+1 vote
racter
racter - - 92 comments @ Bloodlines: Antitribu

I have a bug with an old tsimesce,when i speak for the first time with mercurio they only line i have is "i dont have a valid response".

Good karma+1 vote
racter
racter - - 92 comments @ VtM: The Final Nights

how much stealth do i need to bypass the clinic nurse and the clinic guard?with quietus and bloodbuff i have 7 and they spot me instantly.

Good karma+1 vote
racter
racter - - 92 comments @ VTMB: Clan Quest Mod

The weapons added with the arsenal mod are really strong,im rofl stomping santa monica with the bloodied mace gimble dropped.
The cathyan dropped a dragons breath,isnt a bit pace breaker that early in the game?

Good karma+1 vote
racter
racter - - 92 comments @ VTMB: Clan Quest Mod

Hey,it seems i have a bug during the ventrue tutorial.the game asks me to use a displine which is replaced with one from the camarilla mod if im not mistaken and i cant finish the tutorial.
Should i just not do that section?the 2 xp you get are rather juicy.....

Good karma+1 vote
racter
racter - - 92 comments @ Equilibrium

Hehe nice gremlin reference!
Thanks again for your advice,since its my first time playing the game,would you reccomend to have recruits with me that have tagged science/lockpick/repair?
Also melee or unarmed is better?
Is it worth it to have a dedicated medic with you?

Good karma+1 vote
racter
racter - - 92 comments @ Equilibrium

Thanks,i have played some missions and noticed that i generally need 2-3 of my guys to kill a simple raider.weapons are generally weak,a crit from a shotgun doesnt outright kill a raider it just wounds him.....
Do you have any tips in general?
Is melee viable in turn based mod in your mod?

Good karma+1 vote
racter
racter - - 92 comments @ Equilibrium

have the recruits been reworked so you dont have to make your own char a heavy weapons user?

Good karma+1 vote
racter
racter - - 92 comments @ Napoleonic Total War 3

Does anyone have a link for the regimental submod i have seen mentioned?

Good karma+1 vote
racter
racter - - 92 comments @ Call of Warhammer: Beginning of The End Times

i dont really understand the complaints about the spawn scripts,if people want to paint the map their faction colour they should play some of the chaos/undead factions.
playing as the empire and being pressed from all fronts in not only lorewise correct but also makes the empire campaigns a challenge since the AI is stupid and cannot into logic.

Good karma+1 vote
racter
racter - - 92 comments @ Call of Warhammer: Beginning of The End Times

look at the building chains,elite units are usually recruitable from the top buildings.

Good karma+1 vote
racter
racter - - 92 comments @ Call of Warhammer: Beginning of The End Times

some of them are from dawn of war 2,the conan films,oblivion etc.

Good karma+2 votes
racter
racter - - 92 comments @ The Great Conflicts 872-1071 (TGC)

that type of stuff doesnt really need to be implemented into game,there is already a script from medieval with which you can choose the fate of prisoners of war(you can execute them,set them free,free them after they get ransomed).

Good karma+1 vote
racter
racter - - 92 comments @ Call of Warhammer: Beginning of The End Times

unfortunately the meta on multiplayer wasnt balanced enough so more work must be done.

Good karma+1 vote
racter
racter - - 92 comments @ Call of Warhammer: Beginning of The End Times

well without scripts total war AI is notoriously bad,one turn you are allies the next it declares war at you while it only has 1 puny village left.

Good karma0 votes
racter
racter - - 92 comments @ Call of Warhammer: Beginning of The End Times

The catholic or the orthodox one?

Good karma+2 votes
racter
racter - - 92 comments @ Call of Warhammer: Beginning of The End Times

will you add any new dwarven karaks for 1.5?
any new dwarf unit

Good karma+4 votes