Hello everyone! My name is Curtis, but my nickname that I kept since I was 8 is "Mac". I am a big fan of sci-fi and anything to do with technology and space. When time permits, I love playing games... If I had to choose which style of gaming is my favorite, I couldn't say. I would put RTS, 1st-person, and RPG as the top 3, but I suppose that covers a good percentage of all the games! What I also really like to do on my spare time is create maps for pc games, mainly for the C&C series but sometimes for the AoE series - I can thank RA95 for this map-building addiction! I don't have any experience with modding, though. Lately (as in the last few years, off & on, when I have time) my time for playing has been devoted to building maps for C&C3;. Why this game? Because this game has a such an awesome mod that I have great respect for and thoroughly enjoy... It's called: Tiberium Essence.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Limited Access II (view original)
Limited Access II
previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Name: Limited Access II
Size: 645 x 410
Players: 2-4

Map Description:
This region features a landscape that is broken up by small lakes and several cliffs, making accessibility limited in areas, but more easily defendable. Each starting location has plenty of building room with sufficient green and blue tiberium around. Near one location, there is a large town that can still offer excellent cover. Also, tiberium spikes and a couple mutant hovels can be found and captured.

Author Comments:
This is a remake from Tiberian Sun and I tried to recreate it to be very accurate to that original, but of course, no vein hole monster. I never played this map much (now I wish I did) until recently, someone online posted that they liked this map and so I created it - this is for you sir! At the time of this post, this is the latest map that I've created.