Hello everyone! My name is Curtis, but my nickname that I kept since I was 8 is "Mac". I am a big fan of sci-fi and anything to do with technology and space. When time permits, I love playing games... If I had to choose which style of gaming is my favorite, I couldn't say. I would put RTS, 1st-person, and RPG as the top 3, but I suppose that covers a good percentage of all the games! What I also really like to do on my spare time is create maps for pc games, mainly for the C&C series but sometimes for the AoE series - I can thank RA95 for this map-building addiction! I don't have any experience with modding, though. Lately (as in the last few years, off & on, when I have time) my time for playing has been devoted to building maps for C&C3;. Why this game? Because this game has a such an awesome mod that I have great respect for and thoroughly enjoy... It's called: Tiberium Essence.

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Scorpion Canyon
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Description

Name: Scorpion Canyon
Size: 750 x 600
Players: 2-6

Map Description:
This large, Nod-influenced canyon features a dried up riverbed with many bends and splits that provides several avenues for accessibility. With the cliffs serving as excellent natural defenses, each starting location has plenty of building area and there are many green and blue tiberium deposits scattered all over. Also in the uninhabited region are tiberium spikes, mutant hovels, and EMP Stations for capturing.

Author Comments:
This is an original map that was designed by the help of RA3's map generator, but when I looked at the design, I thought it could make a great canyon map for C&C3. From there I started molding it and made many adjustments, resulting in something that barely resembled the original, but it helped having the initial idea from the generator.