Hello everyone! My name is Curtis, but my nickname that I kept since I was 8 is "Mac". I am a big fan of sci-fi and anything to do with technology and space. When time permits, I love playing games... If I had to choose which style of gaming is my favorite, I couldn't say. I would put RTS, 1st-person, and RPG as the top 3, but I suppose that covers a good percentage of all the games! What I also really like to do on my spare time is create maps for pc games, mainly for the C&C series but sometimes for the AoE series - I can thank RA95 for this map-building addiction! I don't have any experience with modding, though. Lately (as in the last few years, off & on, when I have time) my time for playing has been devoted to building maps for C&C3;. Why this game? Because this game has a such an awesome mod that I have great respect for and thoroughly enjoy... It's called: Tiberium Essence.

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Pockets II
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Description

Name: Pockets II
Size: 750 x 460
Players: 2-6

Map Description:
In this barren tundra, the landscape provides spacious, pocketed areas for defensible base construction and open areas for expansion. There is plenty of green tiberium all over and one large blue tiberium field towards the center. Tiberium spikes are scattered, but most players will find one near their location. This region also features waters that are mostly frozen over, which in areas, is actually passable for ground units.

Author Comments:
This is the remake from Tiberian Sun and I tried to make it very close to the original as best as I could, only with minor tweaks for better accessibility. Unfortunately, it's not possible to have breaking ice - not in this game's engine. So if you miss those good ol' days of watching enemy units sink through ice and into the dark waters, you are not alone, but I hope this re-make will still be enjoyable.